59 lines
1.1 KiB
JavaScript
59 lines
1.1 KiB
JavaScript
import { CommonItemData } from "./Common.mjs";
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import { gameTerms } from "../../gameTerms.mjs";
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export class AmmoData extends CommonItemData {
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// MARK: Base Data
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prepareBaseData() {
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super.prepareBaseData();
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};
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// MARK: Derived Data
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prepareDerivedData() {
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super.prepareDerivedData();
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};
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// #region Getters
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// #endregion
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// #region Sheet Data
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getFormFields(_ctx) {
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const fields = [
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{
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id: `quantity`,
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type: `integer`,
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label: `RipCrypt.common.quantity`,
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path: `system.quantity`,
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value: this.quantity,
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min: 0,
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},
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{
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id: `cost`,
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type: `cost`,
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label: `RipCrypt.common.cost`,
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gold: this.cost.gold,
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silver: this.cost.silver,
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copper: this.cost.copper,
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},
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{
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id: `access`,
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type: `dropdown`,
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label: `RipCrypt.common.access`,
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path: `system.access`,
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value: this.access,
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limited: false,
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options: [
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{
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label: `RipCrypt.common.empty`,
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value: ``,
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},
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...gameTerms.Access.map(opt => ({
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label: `RipCrypt.common.accessLevels.${opt}`,
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value: opt,
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})),
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],
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},
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];
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return fields;
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};
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// #endregion
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};
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