ripcrypt/module/data/Actor/Hero.mjs
2024-12-10 22:39:32 -07:00

71 lines
1.3 KiB
JavaScript

const { fields } = foundry.data;
export class HeroData extends foundry.abstract.TypeDataModel {
static defineSchema() {
return {
ability: new fields.SchemaField({
grit: new fields.NumberField({
min: 0,
initial: 1,
integer: true,
required: true,
nullable: false,
}),
gait: new fields.NumberField({
min: 0,
initial: 1,
integer: true,
required: true,
nullable: false,
}),
grip: new fields.NumberField({
min: 0,
initial: 1,
integer: true,
required: true,
nullable: false,
}),
glim: new fields.NumberField({
min: 0,
initial: 1,
integer: true,
required: true,
nullable: false,
}),
}),
coin: new fields.SchemaField({
gold: new fields.NumberField({
initial: 5,
integer: true,
required: true,
nullable: false,
}),
silver: new fields.NumberField({
initial: 0,
integer: true,
required: true,
nullable: false,
}),
copper: new fields.NumberField({
initial: 0,
integer: true,
required: true,
nullable: false,
}),
}),
};
};
prepareBaseData() {
super.prepareBaseData();
// The limitations imposed on things like inventory spaces and equipped
// weapon count
this.limit = {
weapons: 4,
equipment: 12,
};
};
prepareDerivedData() {};
};