ripcrypt/module/hooks/ready.mjs

18 lines
645 B
JavaScript

import { filePath } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
Hooks.once(`ready`, () => {
Logger.log(`Ready`);
ui.delveDice.render({ force: true });
// MARK: 1-time updates
if (!game.settings.get(`ripcrypt`, `firstLoadFinished`)) {
// Update the turnMarker to be the RipCrypt defaults
const combatConfig = game.settings.get(`core`, `combatTrackerConfig`);
combatConfig.turnMarker.src = filePath(`assets/turn-marker.png`);
combatConfig.turnMarker.animation = `spinPulse`;
game.settings.set(`core`, `combatTrackerConfig`, combatConfig);
};
game.settings.set(`ripcrypt`, `firstLoadFinished`, true);
});