58 lines
1.2 KiB
JavaScript
58 lines
1.2 KiB
JavaScript
import { barAttribute, optionalInteger, requiredInteger } from "../helpers.mjs";
|
|
import { gameTerms } from "../../gameTerms.mjs";
|
|
|
|
const { fields } = foundry.data;
|
|
|
|
export class WeaponData extends foundry.abstract.TypeDataModel {
|
|
// MARK: Schema
|
|
static defineSchema() {
|
|
return {
|
|
traits: new fields.SetField(
|
|
new fields.StringField({
|
|
blank: false,
|
|
trim: true,
|
|
nullable: false,
|
|
}),
|
|
{
|
|
nullable: false,
|
|
required: true,
|
|
},
|
|
),
|
|
range: new fields.SchemaField({
|
|
short: optionalInteger(),
|
|
long: optionalInteger(),
|
|
}),
|
|
damage: requiredInteger({ min: 0, initial: 0 }),
|
|
wear: barAttribute(0, 0, 4),
|
|
access: new fields.StringField({
|
|
blank: true,
|
|
nullable: false,
|
|
trim: true,
|
|
choices: gameTerms.Access,
|
|
}),
|
|
};
|
|
};
|
|
|
|
// MARK: Base Data
|
|
prepareBaseData() {
|
|
super.prepareBaseData();
|
|
};
|
|
|
|
// MARK: Derived Data
|
|
prepareDerivedData() {
|
|
super.prepareDerivedData();
|
|
};
|
|
|
|
// #region Getters
|
|
get traitString() {
|
|
return [...this.traits].join(`, `);
|
|
}
|
|
|
|
get rangeString() {
|
|
if (this.range.short && this.range.long) {
|
|
return `${this.range.short} / ${this.range.long}`;
|
|
};
|
|
return String(this.range.short ?? this.range.long ?? ``);
|
|
}
|
|
// #endregion
|
|
};
|