import { gameTerms } from "../gameTerms.mjs"; import { Logger } from "./Logger.mjs"; const { FatePath } = gameTerms; export function isOppositeFates(a, b) { return a === FatePath.NORTH && b === FatePath.SOUTH || a === FatePath.EAST && FatePath.WEST; }; export function distanceBetweenFates(start, end) { if (!start || !end) { Logger.error(`Start and End must both have a defined value, given`, {start, end}); return undefined; }; if (isOppositeFates(start, end)) { return 2; }; let isForward = start === FatePath.SOUTH && end === FatePath.WEST; isForward ||= start === FatePath.NORTH && end === FatePath.EAST; if (isForward) { return 1; }; return 3; };