export function registerDevSettings() { game.settings.register(`ripcrypt`, `devMode`, { scope: `client`, type: Boolean, config: false, default: false, requiresReload: false, }); game.settings.register(`ripcrypt`, `defaultTab`, { name: `Default Tab`, scope: `client`, type: String, config: game.settings.get(`ripcrypt`, `devMode`), requiresReload: false, }); };