Add rank override to Craft that are embedded #70

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opened 2025-10-16 04:42:10 +00:00 by Eldritch-Oliver · 0 comments
Eldritch-Oliver commented 2025-10-16 04:42:10 +00:00 (Migrated from github.com)

The way Geist works relies on their specific Craft ranks not always being the same as their overall rank, because of this Craft needs an additional data model property for overriding the rank that sheets will display.

This could also be useful to add a getter to the data model to retrieve the computed rank accounting for both the actor rank and the override rank. (this would keep the door open for easier hook addition later down the line if it's something that a module / world script wants to further tweak)

The way Geist works relies on their specific Craft ranks not always being the same as their overall rank, because of this Craft needs an additional data model property for overriding the rank that sheets will display. This could also be useful to add a getter to the data model to retrieve the computed rank accounting for both the actor rank and the override rank. (this would keep the door open for easier hook addition later down the line if it's something that a module / world script wants to further tweak)
Oliver added the
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Feature
label 2025-11-07 04:13:56 +00:00
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Reference: Foundry/ripcrypt#70
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