Calculate Aura Based on Rank #37
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Reference: Foundry/ripcrypt#37
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Current Behaviour:
Aura's base value before the calculation is based off
min(glim value, 3)Expected Behaviour:
The base value should be changed to be determined based on rank (with no maximum value)
This is because of a change Kynan made in the print 1.0 version of the game
The behaviour already works this way, I made the issue without checking the code first 😅