Difficulty Override Behaviour #29

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opened 2025-03-04 04:21:13 +00:00 by Eldritch-Oliver · 0 comments
Eldritch-Oliver commented 2025-03-04 04:21:13 +00:00 (Migrated from github.com)
  • Given I create a new scene region, I should be able to select a new behaviour of "Override Difficulty"

This ticket for a Scene Region Behaviour that enables the following:

  • Changing the global difficulty to a new difficulty for tokens within that area.
  • When a token enters a region with this behaviour, it should add a flag to the token's actor
  • When a token leaves a region with this behaviour, it should remove the flag from the token's actor.
  • When I try to make a roll from that token's actor, the global roll difficulty should be set to the amount specified in the flag.
  • When a token is in multiple regions with this behaviour, they should not stack. Only one of these should be able to be applied at any given time.
- Given I create a new scene region, I should be able to select a new behaviour of "Override Difficulty" This ticket for a Scene Region Behaviour that enables the following: - Changing the global difficulty to a new difficulty for tokens within that area. - When a token enters a region with this behaviour, it should add a flag to the token's actor - When a token leaves a region with this behaviour, it should remove the flag from the token's actor. - When I try to make a roll from that token's actor, the global roll difficulty should be set to the amount specified in the flag. - When a token is in multiple regions with this behaviour, they should not stack. Only one of these should be able to be applied at any given time.
Oliver added the
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Feature
label 2025-11-07 04:13:55 +00:00
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Reference: Foundry/ripcrypt#29
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