Add custom Die class for handling the ripping and crypting dice

This commit is contained in:
Oliver-Akins 2024-12-21 00:05:50 -07:00
parent b10535eceb
commit fe4ebcdb5c
2 changed files with 63 additions and 0 deletions

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@ -5,6 +5,9 @@ import { HeroSummaryCardV1 } from "../Apps/ActorSheets/HeroSummaryCardV1.mjs";
import { HeroData } from "../data/Actor/Hero.mjs";
import { registerDevSettings } from "../settings/devSettings.mjs";
// Class Overrides
import { CryptDie } from "../dice/CryptDie.mjs";
// Misc
import { Logger } from "../utils/Logger.mjs";
@ -19,6 +22,10 @@ Hooks.once(`init`, () => {
CONFIG.Actor.dataModels.hero = HeroData;
// #endregion
// #region Class Changes
CONFIG.Dice.terms.d = CryptDie;
// #endregion
// #region Sheets
// #region Actors
Actors.registerSheet(game.system.id, HeroSummaryCardV1, {