Add custom Die class for handling the ripping and crypting dice
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@ -5,6 +5,9 @@ import { HeroSummaryCardV1 } from "../Apps/ActorSheets/HeroSummaryCardV1.mjs";
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import { HeroData } from "../data/Actor/Hero.mjs";
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import { registerDevSettings } from "../settings/devSettings.mjs";
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// Class Overrides
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import { CryptDie } from "../dice/CryptDie.mjs";
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// Misc
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import { Logger } from "../utils/Logger.mjs";
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@ -19,6 +22,10 @@ Hooks.once(`init`, () => {
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CONFIG.Actor.dataModels.hero = HeroData;
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// #endregion
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// #region Class Changes
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CONFIG.Dice.terms.d = CryptDie;
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// #endregion
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// #region Sheets
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// #region Actors
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Actors.registerSheet(game.system.id, HeroSummaryCardV1, {
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