Make the fate path editable from the geist sheet

This commit is contained in:
Oliver 2025-12-25 16:37:29 -07:00
parent 17f2dc95a5
commit ef719d4892
2 changed files with 12 additions and 1 deletions

View file

@ -113,6 +113,8 @@ export class BookGeistSheet extends
const system = this.actor.system;
const fate = system.fate;
ctx.fateOptions = Object.values(gameTerms.FatePath)
.map(value => ({ value, label: `RipCrypt.common.ordinals.${value}.abbv` }));
if (fate) {
ctx.path = {
full: localizer(`RipCrypt.common.ordinals.${fate}.full`),