Add Craft as it's own section item. Display the attack range
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parent
28345bdef0
commit
cd69228e68
3 changed files with 52 additions and 15 deletions
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@ -124,7 +124,6 @@ export class BookGeistSheet extends
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};
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async _prepareItemsContext(ctx) {
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ctx.attacks = [];
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ctx.defense = {
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locations: `None`,
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protection: 0,
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@ -136,9 +135,15 @@ export class BookGeistSheet extends
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switch (item.type) {
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case `weapon`: {
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if (!item.system.equipped) { continue };
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ctx.attacks ??= [];
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ctx.attacks.push(this._prepareWeapon(item));
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break;
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};
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case `craft`: {
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ctx.crafts ??= [];
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ctx.crafts.push(this._prepareCraft(item));
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break;
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};
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case `trait`: {
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ctx.traits.push(this._prepareTrait(item));
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break;
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@ -148,14 +153,25 @@ export class BookGeistSheet extends
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};
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_prepareWeapon(weapon) {
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const hasShortRange = weapon.system.range.short != null;
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const hasLongRange = weapon.system.range.long != null;
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const isRanged = hasShortRange || hasLongRange;
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return {
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uuid: weapon.uuid,
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name: weapon.name,
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damage: weapon.system.damage,
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isRanged,
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range: weapon.system.range,
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};
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};
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_prepareCraft(craft) {
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return {
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uuid: craft.uuid,
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name: craft.name,
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};
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};
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_prepareTrait(trait) {
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return {
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uuid: trait.uuid,
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