Add socket event handling foundations and an updateSands event in anticipation of hasty rolls

This commit is contained in:
Eldritch-Oliver 2025-10-06 23:25:27 -06:00
parent 7c0fb75e0f
commit c0a9731b02
5 changed files with 73 additions and 1 deletions

View file

@ -193,7 +193,11 @@
"error": {
"cannot-equip": "Cannot equip the {itemType}, see console for more details.",
"invalid-delta": "The delta for \"{name}\" is not a number, cannot finish processing the action.",
"at-favourite-limit": "Cannot favourite more than three items, unfavourite one to make space."
"at-favourite-limit": "Cannot favourite more than three items, unfavourite one to make space.",
"invalid-socket": "Invalid socket data received, this means a module or system bug is present.",
"unknown-socket-event": "An unknown socket event was received: {event}",
"no-active-gm": "No active @USER.GM is logged in, you must wait for a @USER.GM to be active before you can do that.",
"malformed-socket-payload": "Socket event \"{event}\" received with malformed payload. Details: {details}"
},
"warn": {
"cannot-go-negative": "\"{name}\" is unable to be a negative number."