Move the magic string into an enum

This commit is contained in:
Oliver-Akins 2025-04-05 15:31:28 -06:00
parent 95443d3709
commit bfddf855a4
4 changed files with 15 additions and 5 deletions

View file

@ -3,6 +3,7 @@ import { documentSorter, filePath } from "../../consts.mjs";
import { AmmoTracker } from "../popovers/AmmoTracker.mjs";
import { gameTerms } from "../../gameTerms.mjs";
import { GenericAppMixin } from "../GenericApp.mjs";
import { ItemFlags } from "../../flags/item.mjs";
import { localizer } from "../../utils/Localizer.mjs";
import { Logger } from "../../utils/Logger.mjs";
import { PopoverEventManager } from "../../utils/PopoverEventManager.mjs";
@ -142,7 +143,7 @@ export class HeroSkillsCardV1 extends GenericAppMixin(HandlebarsApplicationMixin
for (const ammo of ctx.actor.itemTypes.ammo) {
total += ammo.system.quantity;
if (favouriteCount < 3 && ammo.getFlag(game.system.id, `favourited`)) {
if (favouriteCount < 3 && ammo.getFlag(game.system.id, ItemFlags.FAVOURITE)) {
ctx.favouriteAmmo[favouriteCount] = {
uuid: ammo.uuid,
name: ammo.name,