Implement the most basic version of a dice pool configuration
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19 changed files with 465 additions and 30 deletions
158
module/Apps/DicePool.mjs
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158
module/Apps/DicePool.mjs
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@ -0,0 +1,158 @@
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import { filePath } from "../consts.mjs";
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import { GenericAppMixin } from "./GenericApp.mjs";
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import { localizer } from "../utils/Localizer.mjs";
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import { Logger } from "../utils/Logger.mjs";
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const { Roll } = foundry.dice;
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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export class DicePool extends GenericAppMixin(HandlebarsApplicationMixin(ApplicationV2)) {
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// #region Options
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static DEFAULT_OPTIONS = {
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classes: [
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`ripcrypt--DicePool`,
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],
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window: {
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title: `Dice Pool`,
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frame: true,
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positioned: true,
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resizable: false,
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minimizable: true,
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},
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position: {
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width: `auto`,
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height: `auto`,
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},
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actions: {
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diceCountDelta: this.#diceCountDelta,
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targetDelta: this.#targetDelta,
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roll: this.#roll,
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},
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};
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static PARTS = {
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numberOfDice: {
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template: filePath(`templates/Apps/DicePool/numberOfDice.hbs`),
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},
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target: {
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template: filePath(`templates/Apps/DicePool/target.hbs`),
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},
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buttons: {
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template: filePath(`templates/Apps/DicePool/buttons.hbs`),
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},
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};
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// #endregion
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// #region Instance Data
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_diceCount;
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_target;
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constructor({
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diceCount = 1,
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target,
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flavor = ``,
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...opts
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} = {}) {
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super(opts);
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this._flavor = flavor;
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this._diceCount = diceCount;
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this._target = target ?? game.settings.get(`ripcrypt`, `dc`) ?? 1;
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};
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get title() {
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if (!this._flavor) {
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return super.title;
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}
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return `${super.title}: ${this._flavor}`;
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};
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// #endregion
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// #region Lifecycle
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async _preparePartContext(partId, ctx, _opts) {
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ctx = {};
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switch (partId) {
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case `numberOfDice`: {
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this._prepareNumberOfDice(ctx);
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break;
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};
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case `target`: {
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this._prepareTarget(ctx);
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break;
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};
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case `buttons`: {
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break;
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};
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}
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Logger.debug(`${partId} Context:`, ctx);
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return ctx;
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};
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async _prepareNumberOfDice(ctx) {
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ctx.numberOfDice = this._diceCount;
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ctx.decrementDisabled = this._diceCount <= 0;
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};
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async _prepareTarget(ctx) {
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ctx.target = this._target;
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ctx.incrementDisabled = this._target >= 8;
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ctx.decrementDisabled = this._target <= 1;
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};
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// #endregion
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// #region Actions
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static async #diceCountDelta(_event, element) {
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const delta = parseInt(element.dataset.delta);
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if (Number.isNaN(delta)) {
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ui.notifications.error(
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localizer(`RipCrypt.notifs.error.invalid-delta`, { name: `@RipCrypt.Apps.numberOfDice` }),
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);
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return;
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};
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let newCount = this._diceCount + delta;
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if (newCount < 0) {
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ui.notifications.warn(
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localizer(`RipCrypt.notifs.warn.cannot-go-negative`, { name: `@RipCrypt.Apps.numberOfDice` }),
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);
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};
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this._diceCount = Math.max(newCount, 0);
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this.render({ parts: [`numberOfDice`] });
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};
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static async #targetDelta(_event, element) {
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const delta = parseInt(element.dataset.delta);
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if (Number.isNaN(delta)) {
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ui.notifications.error(
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localizer(`RipCrypt.notifs.error.invalid-delta`, { name: `@RipCrypt.Apps.rollTarget` }),
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);
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return;
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};
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this._target += delta;
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this.render({ parts: [`target`] });
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};
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static async #roll() {
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const formula = `${this._diceCount}d8rc${this._target}`;
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Logger.debug(`Attempting to roll formula: ${formula}`);
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let flavor = this._flavor;
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if (this._flavor) {
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flavor += ` ` + localizer(`RipCrypt.Apps.difficulty`, { dc: this._target });
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}
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const roll = new Roll(formula);
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await roll.evaluate();
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await roll.toMessage({
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speaker: ChatMessage.getSpeaker({ actor: this.actor }),
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flavor,
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});
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this.close();
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};
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// #endregion
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};
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@ -1,7 +1,4 @@
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import { localizer } from "../utils/Localizer.mjs";
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import { Logger } from "../utils/Logger.mjs";
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const { Roll } = foundry.dice;
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import { DicePool } from "./DicePool.mjs";
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/**
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* A mixin that takes the class from HandlebarsApplicationMixin and
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@ -46,20 +43,11 @@ export function GenericAppMixin(HandlebarsApp) {
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/** @this {GenericRipCryptApp} */
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static async rollDice(_$e, el) {
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const data = el.dataset;
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const formula = data.formula;
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Logger.debug(`Attempting to roll formula: ${formula}`);
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const diceCount = parseInt(data.diceCount);
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const flavor = data.flavor;
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let flavor;
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if (data.flavor) {
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flavor = localizer(data.flavor);
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}
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const roll = new Roll(formula);
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await roll.evaluate();
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await roll.toMessage({
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speaker: ChatMessage.getSpeaker({ actor: this.actor }),
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flavor,
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});
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const dp = new DicePool({ diceCount, flavor });
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dp.render({ force: true });
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};
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// #endregion
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};
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55
module/Apps/elements/RipCryptBorder.mjs
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55
module/Apps/elements/RipCryptBorder.mjs
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@ -0,0 +1,55 @@
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import { StyledShadowElement } from "./mixins/StyledShadowElement.mjs";
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/**
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Attributes:
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*/
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export class RipCryptBorder extends StyledShadowElement(HTMLElement) {
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static elementName = `rc-border`;
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static formAssociated = false;
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/* Stuff for the mixin to use */
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static _stylePath = `css/components/rc-border.css`;
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#container;
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_mounted = false;
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async connectedCallback() {
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super.connectedCallback();
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if (this._mounted) { return };
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/*
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This converts all of the double-dash prefixed properties on the element to
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CSS variables so that they don't all need to be provided by doing style=""
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*/
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for (const attrVar of this.attributes) {
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if (attrVar.name?.startsWith(`var:`)) {
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const prop = attrVar.name.replace(`var:`, ``);
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this.style.setProperty(`--` + prop, attrVar.value);
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};
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};
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this.#container = document.createElement(`div`);
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this.#container.classList = `rc-border`;
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const titleContainer = document.createElement(`div`);
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titleContainer.classList = `title`;
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const titleSlot = document.createElement(`slot`);
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titleSlot.innerHTML = `No Title`;
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titleSlot.name = `title`;
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titleContainer.appendChild(titleSlot.cloneNode(true));
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this.#container.appendChild(titleContainer.cloneNode(true));
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const contentSlot = document.createElement(`slot`);
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contentSlot.name = `content`;
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this.#container.appendChild(contentSlot.cloneNode(true));
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this._shadow.appendChild(this.#container);
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this._mounted = true;
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};
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disconnectedCallback() {
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super.disconnectedCallback();
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if (!this._mounted) { return };
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this._mounted = false;
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};
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};
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@ -1,10 +1,12 @@
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import { Logger } from "../../utils/Logger.mjs";
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import { RipCryptBorder } from "./RipCryptBorder.mjs";
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import { RipCryptIcon } from "./Icon.mjs";
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import { RipCryptSVGLoader } from "./svgLoader.mjs";
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const components = [
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RipCryptIcon,
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RipCryptSVGLoader,
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RipCryptBorder,
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];
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export function registerCustomComponents() {
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