Getting the popover Application working on the most superficial level, and creating a generic popover mixin
This commit is contained in:
parent
af5cf4acd5
commit
8e8202f8a6
7 changed files with 244 additions and 12 deletions
|
|
@ -9,6 +9,7 @@ import { RichEditor } from "./Apps/RichEditor.mjs";
|
|||
import { distanceBetweenFates, nextFate, previousFate } from "./utils/fates.mjs";
|
||||
import { documentSorter } from "./consts.mjs";
|
||||
import { rankToInteger } from "./utils/rank.mjs";
|
||||
import { AmmoTracker } from "./Apps/popovers/AmmoTracker.mjs";
|
||||
|
||||
const { deepFreeze } = foundry.utils;
|
||||
|
||||
|
|
@ -18,6 +19,7 @@ Object.defineProperty(
|
|||
{
|
||||
value: deepFreeze({
|
||||
Apps: {
|
||||
AmmoTracker,
|
||||
DicePool,
|
||||
CombinedHeroSheet,
|
||||
HeroSummaryCardV1,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue