Make the devMode game unpause be broadcasted
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1 changed files with 1 additions and 1 deletions
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@ -16,7 +16,7 @@ Hooks.once(`ready`, () => {
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if (game.settings.get(`ripcrypt`, `devMode`)) {
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if (game.settings.get(`ripcrypt`, `devMode`)) {
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ui.sidebar.expand();
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ui.sidebar.expand();
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if (game.paused) { game.togglePause() };
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if (game.paused) { game.togglePause(false, { broadcast: true }) };
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};
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};
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ui.delveDice.render({ force: true });
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ui.delveDice.render({ force: true });
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