Add an item sheet for editing Traits

This commit is contained in:
Eldritch-Oliver 2025-10-10 21:50:01 -06:00
parent 4d0f29d7f0
commit 7de3f1ca87
6 changed files with 119 additions and 2 deletions

View file

@ -0,0 +1,53 @@
import { filePath } from "../../consts.mjs";
import { GenericAppMixin } from "../GenericApp.mjs";
const { HandlebarsApplicationMixin } = foundry.applications.api;
const { ItemSheetV2 } = foundry.applications.sheets;
export class TraitSheet extends GenericAppMixin(HandlebarsApplicationMixin(ItemSheetV2)) {
// #region Options
static DEFAULT_OPTIONS = {
classes: [
`ripcrypt--item`,
`TraitSheet`,
],
position: {
width: `auto`,
height: `auto`,
},
window: {
resizable: true,
},
form: {
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
content: {
template: filePath(`templates/Apps/TraitSheet/content.hbs`),
root: true,
},
};
// #endregion Options
// #region Data Prep
async _prepareContext() {
const TextEditor = foundry.applications.ux.TextEditor.implementation;
const ctx = {
meta: {
idp: this.id,
},
item: this.document,
enriched: {
system: {
description: await TextEditor.enrichHTML(this.document.system.description),
},
},
};
return ctx;
};
// #endregion Data Prep
};

View file

@ -38,6 +38,7 @@ import { registerMetaSettings } from "../settings/metaSettings.mjs";
import { registerSockets } from "../sockets/_index.mjs";
import { registerUserSettings } from "../settings/userSettings.mjs";
import { registerWorldSettings } from "../settings/worldSettings.mjs";
import { TraitSheet } from "../Apps/ItemSheets/TraitSheet.mjs";
const { Items, Actors } = foundry.documents.collections;
@ -120,8 +121,15 @@ Hooks.once(`init`, () => {
label: `RipCrypt.sheet-names.ArmourSheet`,
themes: ArmourSheet.themes,
});
Items.registerSheet(game.system.id, TraitSheet, {
makeDefault: true,
types: [`trait`],
label: `RipCrypt.sheet-names.TraitSheet`,
themes: TraitSheet.themes,
});
Items.unregisterSheet(game.system.id, AllItemSheetV1, {
types: [`armour`, `shield`],
types: [`armour`, `shield`, `trait`],
});
// #endregion
// #endregion