Add cost data entry into the rest of the item types that need it
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parent
86ddac1aa4
commit
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4 changed files with 32 additions and 8 deletions
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@ -26,14 +26,6 @@ export class AmmoData extends CommonItemData {
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value: this.quantity,
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min: 0,
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},
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{
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id: `cost`,
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type: `cost`,
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label: `RipCrypt.common.cost`,
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gold: this.cost.gold,
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silver: this.cost.silver,
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copper: this.cost.copper,
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},
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{
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id: `access`,
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type: `dropdown`,
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@ -52,6 +44,14 @@ export class AmmoData extends CommonItemData {
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})),
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],
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},
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{
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id: `cost`,
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type: `cost`,
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label: `RipCrypt.common.cost`,
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gold: this.cost.gold,
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silver: this.cost.silver,
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copper: this.cost.copper,
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},
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];
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return fields;
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};
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@ -140,6 +140,14 @@ export class ArmourData extends CommonItemData {
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})),
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],
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},
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{
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id: `cost`,
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type: `cost`,
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label: `RipCrypt.common.cost`,
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gold: this.cost.gold,
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silver: this.cost.silver,
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copper: this.cost.copper,
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},
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{
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id: `weight`,
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type: `dropdown`,
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@ -59,6 +59,14 @@ export class GoodData extends CommonItemData {
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})),
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],
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},
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{
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id: `cost`,
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type: `cost`,
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label: `RipCrypt.common.cost`,
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gold: this.cost.gold,
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silver: this.cost.silver,
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copper: this.cost.copper,
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},
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{
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id: `description`,
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type: `prosemirror`,
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@ -115,6 +115,14 @@ export class WeaponData extends CommonItemData {
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})),
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],
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},
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{
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id: `cost`,
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type: `cost`,
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label: `RipCrypt.common.cost`,
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gold: this.cost.gold,
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silver: this.cost.silver,
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copper: this.cost.copper,
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},
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{
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id: `weight`,
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type: `dropdown`,
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