diff --git a/module/Apps/DelveTourApp.mjs b/module/Apps/DelveTourApp.mjs deleted file mode 100644 index 8c213ed..0000000 --- a/module/Apps/DelveTourApp.mjs +++ /dev/null @@ -1,104 +0,0 @@ -import { filePath } from "../consts.mjs"; -import { GenericAppMixin } from "./GenericApp.mjs"; -import { Logger } from "../utils/Logger.mjs"; - -const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api; - -const conditions = [ - { label: `RipCrypt.common.difficulties.easy`, value: 4 }, - { label: `RipCrypt.common.difficulties.normal`, value: 5 }, - { label: `RipCrypt.common.difficulties.tough`, value: 6 }, - { label: `RipCrypt.common.difficulties.hard`, value: 7 }, -]; - -export class DelveTourApp extends GenericAppMixin(HandlebarsApplicationMixin(ApplicationV2)) { - // #region Options - static DEFAULT_OPTIONS = { - classes: [ - `ripcrypt--CryptApp`, - ], - window: { - title: `Delve Tour`, - frame: true, - positioned: true, - resizable: false, - minimizable: false, - }, - position: { - width: `auto`, - }, - actions: { - randomCondition: this.#randomCondition, - }, - }; - - static PARTS = { - turnCount: { - template: filePath(`templates/Apps/CryptApp/turnCount.hbs`), - }, - delveConditions: { - template: filePath(`templates/Apps/CryptApp/delveConditions.hbs`), - }, - fate: { - template: filePath(`templates/Apps/CryptApp/fate.hbs`), - }, - }; - // #endregion - - // #region Lifecycle - async _renderFrame(options) { - const frame = await super._renderFrame(options); - this.window.close.remove(); // Prevent closing - return frame; - }; - - async _onRender(context, options) { - await super._onRender(context, options); - - // Shortcut because users can't edit - if (!game.user.isGM) { return }; - - // Add event listener for the dropdown - if (options.parts.includes(`delveConditions`)) { - const select = this.element.querySelector(`#${this.id}-difficulty`); - select.addEventListener(`change`, async (ev) => { - const newDifficulty = parseInt(ev.target.value); - if (!Number.isNaN(newDifficulty)) { - await game.settings.set(`ripcrypt`, `dc`, newDifficulty); - }; - this.render({ parts: [`delveConditions`] }); - }); - }; - }; - - async _preparePartContext(partId, ctx, opts) { - ctx = await super._preparePartContext(partId, ctx, opts); - - ctx.meta.editable = game.user.isGM; - - switch (partId) { - case `delveConditions`: { - ctx = this._prepareDifficulty(ctx); - break; - }; - }; - - Logger.log(`${partId} Context`, ctx); - return ctx; - }; - - _prepareDifficulty(ctx) { - ctx.options = conditions; - ctx.difficulty = game.settings.get(`ripcrypt`, `dc`); - return ctx; - }; - // #endregion - - // #region Actions - static async #randomCondition() { - const dc = conditions[Math.floor(Math.random() * conditions.length)]; - await game.settings.set(`ripcrypt`, `dc`, dc.value); - await this.render({ parts: [`delveConditions`] }); - }; - // #endregion -}; diff --git a/module/hooks/init.mjs b/module/hooks/init.mjs index 4005cc5..547ea3e 100644 --- a/module/hooks/init.mjs +++ b/module/hooks/init.mjs @@ -2,7 +2,6 @@ import { AllItemSheetV1 } from "../Apps/ItemSheets/AllItemSheetV1.mjs"; import { CombinedHeroSheet } from "../Apps/ActorSheets/CombinedHeroSheet.mjs"; import { DelveDiceHUD } from "../Apps/DelveDiceHUD.mjs"; -import { DelveTourApp } from "../Apps/DelveTourApp.mjs"; import { HeroSkillsCardV1 } from "../Apps/ActorSheets/HeroSkillsCardV1.mjs"; import { HeroSummaryCardV1 } from "../Apps/ActorSheets/HeroSummaryCardV1.mjs"; import { RipCryptCombatTracker } from "../Apps/sidebar/CombatTracker.mjs"; @@ -39,9 +38,7 @@ Hooks.once(`init`, () => { Logger.log(`Initializing`); CONFIG.Combat.initiative.decimals = 2; - CONFIG.ui.crypt = DelveTourApp; CONFIG.ui.delveDice = DelveDiceHUD; - // globalThis.delveDice = new DelveDiceHUD(); // #region Settings registerMetaSettings(); diff --git a/module/hooks/ready.mjs b/module/hooks/ready.mjs index c6c0167..63223d7 100644 --- a/module/hooks/ready.mjs +++ b/module/hooks/ready.mjs @@ -19,10 +19,6 @@ Hooks.once(`ready`, () => { if (game.paused) { game.togglePause() }; }; - if (game.settings.get(`ripcrypt`, `showDelveTour`)) { - ui.crypt.render({ force: true }); - }; - ui.delveDice.render({ force: true }); // MARK: 1-time updates diff --git a/module/settings/worldSettings.mjs b/module/settings/worldSettings.mjs index d193a32..ca095ae 100644 --- a/module/settings/worldSettings.mjs +++ b/module/settings/worldSettings.mjs @@ -1,15 +1,6 @@ const { NumberField, StringField } = foundry.data.fields; export function registerWorldSettings() { - game.settings.register(`ripcrypt`, `showDelveTour`, { - name: `Delve Tour Popup`, - scope: `world`, - type: Boolean, - config: false, - default: true, - requiresReload: false, - }); - game.settings.register(`ripcrypt`, `sandsOfFateInitial`, { name: `RipCrypt.setting.sandsOfFateInitial.name`, hint: `RipCrypt.setting.sandsOfFateInitial.hint`,