RC-107 | Display the protection values of the equipped armours
This commit is contained in:
parent
afc8278ffc
commit
67602779ed
3 changed files with 13 additions and 3 deletions
|
|
@ -140,12 +140,14 @@ export class HeroSummaryCardV1 extends GenericAppMixin(HandlebarsApplicationMixi
|
|||
static async prepareArmor(ctx) {
|
||||
ctx.armours = {};
|
||||
const equipped = ctx.actor.system.equippedArmour;
|
||||
for (const slot of gameTerms.Anatomy) {
|
||||
const defenses = ctx.actor.system.defense;
|
||||
for (const slot of Object.values(gameTerms.Anatomy)) {
|
||||
const item = equipped[slot];
|
||||
ctx.armours[slot] = {
|
||||
name: item?.name ?? ``,
|
||||
uuid: item?.uuid ?? ``,
|
||||
defense: 0,
|
||||
defense: defenses[slot],
|
||||
shielded: false,
|
||||
};
|
||||
};
|
||||
return ctx;
|
||||
|
|
|
|||
|
|
@ -152,7 +152,7 @@ export class HeroData extends foundry.abstract.TypeDataModel {
|
|||
get equippedArmour() {
|
||||
const armours = this.parent.itemTypes.armour;
|
||||
const slots = Object.fromEntries(
|
||||
gameTerms.Anatomy.map(v => [v, null]),
|
||||
Object.values(gameTerms.Anatomy).map(v => [v, null]),
|
||||
);
|
||||
for (const armour of armours) {
|
||||
if (!armour.system.equipped) { continue };
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue