RC-45 | Weapon | Access
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2 changed files with 13 additions and 0 deletions
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@ -1,4 +1,5 @@
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import { barAttribute, optionalInteger, requiredInteger } from "../helpers.mjs";
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import { barAttribute, optionalInteger, requiredInteger } from "../helpers.mjs";
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import { gameTerms } from "../../gameTerms.mjs";
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const { fields } = foundry.data;
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const { fields } = foundry.data;
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@ -22,6 +23,12 @@ export class WeaponData extends foundry.abstract.TypeDataModel {
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}),
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}),
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damage: requiredInteger({ min: 0, initial: 0 }),
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damage: requiredInteger({ min: 0, initial: 0 }),
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wear: barAttribute(0, 0, 4),
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wear: barAttribute(0, 0, 4),
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access: new fields.StringField({
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blank: true,
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nullable: false,
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trim: true,
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choices: gameTerms.Access,
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}),
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};
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};
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};
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};
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@ -5,4 +5,10 @@ export const gameTerms = Object.preventExtensions({
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`South`,
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`South`,
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`West`,
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`West`,
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],
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],
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Access: [
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`Common`,
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`Uncommon`,
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`Rare`,
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`Scarce`,
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],
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});
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});
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