Rename folder
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71
module/data/Behavior/DifficultyDelta.mjs
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71
module/data/Behavior/DifficultyDelta.mjs
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import { Logger } from "../../utils/Logger.mjs";
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const { fields } = foundry.data;
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const { RegionBehaviorType } = foundry.data.regionBehaviors;
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export class DifficultyDeltaBehaviorData extends RegionBehaviorType {
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static LOCALIZATION_PREFIXES = [`RipCrypt.region.difficultyDelta`];
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static defineSchema() {
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return {
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delta: new fields.NumberField({
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required: true,
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initial: 1,
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}),
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};
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};
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static events = {
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[CONST.REGION_EVENTS.TOKEN_ENTER]: this.#onTokenEnter,
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[CONST.REGION_EVENTS.TOKEN_EXIT]: this.#onTokenExit,
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};
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static async #onTokenEnter(event) {
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Logger.debug(`token enter`, event, this);
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const actor = event.data.token.actor;
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// const token = event.data.token.object;
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// Logger.debug(token.center, token.h)
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if (!actor) { return };
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let delta = actor.getFlag(game.system.id, `dcDelta`) ?? 0;
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delta += this.delta;
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actor.setFlag(game.system.id, `dcDelta`, delta);
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ui.notifications.info(`Updated delta to: ${delta}`);
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Logger.debug(`Updated delta to:`, delta);
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// await canvas.interface.createScrollingText(
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// token.center,
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// delta,
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// {
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// distance: 2 * token.h,
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// fontSize: 40,
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// fill: `#aa0000`,
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// }
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// );
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};
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static async #onTokenExit(event) {
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Logger.debug(`token exit`, event, this);
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const actor = event.data.token.actor;
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// const token = event.data.token.object;
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if (!actor) { return };
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let delta = actor.getFlag(game.system.id, `dcDelta`) ?? 0;
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delta -= this.delta;
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if (delta === 0) {
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actor.unsetFlag(game.system.id, `dcDelta`);
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} else {
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actor.setFlag(game.system.id, `dcDelta`, delta);
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};
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ui.notifications.info(`Updated delta to: ${delta}`);
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Logger.debug(`Updated delta to:`, delta);
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// await canvas.interface.createScrollingText(
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// token.center,
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// delta,
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// {
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// distance: 2 * token.h,
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// fontSize: 40,
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// fill: `#00aa00`,
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// }
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// );
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};
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};
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