oft/module/oft.mjs

59 lines
2.1 KiB
JavaScript

// Hooks
import "./hooks/renderSettingsConfig.mjs";
// Settings
import { addGlobalDocReferrer } from "./settings/addGlobalDocReferrer.mjs";
import { autoUnpauseOnLoad } from "./settings/autoUnpauseOnLoad.mjs";
import { chatSidebarBackground } from "./settings/chatSidebarBackground.mjs";
import { hotbarButtonGap } from "./settings/hotbarButtonGap.mjs";
import { hotbarButtonSize } from "./settings/hotbarButtonSize.mjs";
import { preventTokenRotation } from "./settings/preventTokenRotation.mjs";
import { preventUserConfigOpen } from "./settings/preventUserConfigOpen.mjs";
import { repositionHotbar } from "./settings/repositionHotbar.mjs";
import { startingSidebarTab } from "./settings/startingSidebarTab.mjs";
import { startSidebarExpanded } from "./settings/startSidebarExpanded.mjs";
// Apps
import { DevSettingsMenu } from "./apps/DevSettingsMenu.mjs";
import { HotbarSettingsMenu } from "./apps/HotbarSettingsMenu.mjs";
// Misc
import { __ID__ } from "./consts.mjs";
const { deepFreeze } = foundry.utils;
const status = {};
Hooks.on(`setup`, () => {
game.settings.registerMenu(__ID__, `devSettings`, {
name: `OFT.menu.devSettings.name`,
hint: `OFT.menu.devSettings.hint`,
label: `OFT.menu.devSettings.label`,
restricted: false,
type: DevSettingsMenu,
});
status.addGlobalDocReferrer = addGlobalDocReferrer();
status.autoUnpauseOnLoad = autoUnpauseOnLoad();
game.settings.registerMenu(__ID__, `hotbarSettings`, {
name: `OFT.menu.hotbarSettings.name`,
hint: `OFT.menu.hotbarSettings.hint`,
label: `OFT.menu.hotbarSettings.label`,
restricted: false,
type: HotbarSettingsMenu,
});
status.hotbarButtonSize = hotbarButtonSize();
status.hotbarButtonGap = hotbarButtonGap();
status.repositionHotbar = repositionHotbar();
status.chatSidebarBackground = chatSidebarBackground();
status.startSidebarExpanded = startSidebarExpanded();
status.startingSidebarTab = startingSidebarTab();
status.preventTokenRotation = preventTokenRotation();
status.preventUserConfigOpen = preventUserConfigOpen();
Hooks.callAll(`oft.settingStatuses`, deepFreeze(status));
game.modules.get(__ID__).api = deepFreeze({
registered: status,
});
});