import { SettingStatusEnum, status } from "../utils/SettingStatus.mjs"; import { __ID__ } from "../consts.mjs"; import { Logger } from "../utils/Logger.mjs"; import { registerCategorySetting } from "../utils/SubMenuSettings.mjs"; const key = `repositionHotbar`; export function repositionHotbar() { status[key] = SettingStatusEnum.Unknown; const prevented = Hooks.call(`${__ID__}.preventSetting`, key); if (!prevented) { Logger.log(`Preventing setting "${key}" from being registered`); status[key] = SettingStatusEnum.Blocked; return; }; // #region Registration Logger.log(`Registering setting: ${key}`); registerCategorySetting(`hotbar`, __ID__, key, { name: `OFT.setting.${key}.name`, hint: `OFT.setting.${key}.hint`, scope: `user`, type: Boolean, default: true, config: true, requiresReload: true, }); // #endregion Registration // #region Implementation if (game.settings.get(__ID__, key)) { Logger.debug(`setting:${key} | Repositioning hotbar`); document.body.classList.add(`oft-${key}`); const container = document.createElement(`div`); container.id = `oft-repositionHotbar-container`; const playersPlaceholder = document.getElementById(`players`); const hotbarPlaceholder = document.getElementById(`hotbar`); container.insertAdjacentElement(`afterbegin`, hotbarPlaceholder); container.insertAdjacentElement(`afterbegin`, playersPlaceholder); const uiPosition = document.getElementById(`ui-left-column-1`); uiPosition.insertAdjacentElement(`beforeend`, container); }; // #endregion Implementation status[key] = SettingStatusEnum.Registered; };