import { SettingStatusEnum, status } from "../utils/SettingStatus.mjs"; import { __ID__ } from "../consts.mjs"; import { Logger } from "../utils/Logger.mjs"; import { preventTweakRegistration } from "../utils/preRegisterTweak.mjs"; export const key = `preventMovementHistory`; export function preventMovementHistory() { status[key] = SettingStatusEnum.Unknown; if (preventTweakRegistration(key, true)) { return }; // #region Registration Logger.log(`Registering setting: ${key}`); game.settings.register(__ID__, key, { name: `OFT.setting.${key}.name`, hint: `OFT.setting.${key}.hint`, scope: `world`, type: Boolean, default: false, config: true, reloadRequired: true, }); // #endregion Registration // #region Implementation if (game.settings.get(__ID__, key)) { class OFTTokenDocument extends CONFIG.Token.documentClass { _shouldRecordMovementHistory() { return false; }; }; CONFIG.Token.documentClass = OFTTokenDocument; }; // #endregion Implementation status[key] = SettingStatusEnum.Registered; };