Add ability to select custom status icons #44
17 changed files with 562 additions and 7 deletions
1
assets/icons/save.svg
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1
assets/icons/save.svg
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@ -0,0 +1 @@
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<svg viewBox="0 0 100 100" xmlns="http://www.w3.org/2000/svg"><path d="m56.133 34.207 8.082-.004a2.414 2.414 0 0 0 2.41-2.41l-.012-16.227A2.406 2.406 0 0 0 64.2 13.16l-8.078.004a2.41 2.41 0 0 0-2.41 2.41l.012 16.23a2.41 2.41 0 0 0 2.41 2.402z"/><path d="M92.758 22.266c-.004-1.555-.375-2.832-1.379-3.828-.644-.645-7.7-7.691-11.328-11.316C78.774 5.852 76.371 5 74.582 5s-60.258.039-60.258.039A7.13 7.13 0 0 0 7.2 12.173l.051 75.703A7.13 7.13 0 0 0 14.383 95l71.289-.047a7.126 7.126 0 0 0 7.125-7.133c.004 0-.04-64.594-.04-65.555zM71.02 9.414l.016 24.371c0 2.117-2.18 4.148-4.297 4.148l-30.977.02c-2.117 0-4.106-2.027-4.106-4.145l-.015-24.367zm9.781 78.281H19.2V53.652c0-2.562 1.992-4.644 4.45-4.644h52.7c2.461 0 4.45 2.078 4.45 4.644z"/></svg>
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After Width: | Height: | Size: 742 B |
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@ -62,6 +62,11 @@
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}
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},
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"menu": {
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"customStatusIcons": {
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"name": "Custom Status Icons",
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"hint": "(v13+) Modify your token status effect icons without needing a custom module or a world script to do so! Pick any image on your server for the icons!",
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"label": "Configure Icons"
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},
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"devSettings": {
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"name": "Developer Settings",
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"hint": "Tweaks that are relevant if you are developing something within Foundry, but are rarely useful outside of that context.",
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@ -81,7 +86,13 @@
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},
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"apps": {
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"no-settings-to-display": "No settings to display",
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"make-global-reference": "Make Global Reference"
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"make-global-reference": "Make Global Reference",
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"StatusEffectIconConfig": {
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"title": "Configure Status Effect Icons",
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"no-status-effects": "No status effects detected, this is most likely due to your game system or other modules.",
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"remove-override": "Remove custom override",
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"select-using-image-tagger": "Select using Image Tagger"
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}
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},
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"notifs": {
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"toggleMouseBroadcast": {
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131
module/apps/StatusEffectIconConfig.mjs
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131
module/apps/StatusEffectIconConfig.mjs
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@ -0,0 +1,131 @@
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import { __ID__, filePath } from "../consts.mjs";
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import { key as customStatusIconsKey } from "../tweaks/customStatusIcons.mjs";
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const { HandlebarsApplicationMixin, ApplicationV2 } = foundry.applications.api;
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const { SettingsConfig } = foundry.applications.settings;
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export class StatusEffectIconConfig extends HandlebarsApplicationMixin(ApplicationV2) {
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// #region Options
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static DEFAULT_OPTIONS = {
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tag: `form`,
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classes: [
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__ID__,
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`StatusEffectIconConfig`,
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],
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window: {
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title: `OFT.apps.StatusEffectIconConfig.title`,
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},
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position: {
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width: 550,
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},
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form: {
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handler: this.#onSubmit,
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closeOnSubmit: true,
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submitOnChange: false,
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},
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actions: {
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pickViaImageTagger: this.#pickViaImageTagger,
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removeOverride: this.#removeOverride,
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},
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};
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static PARTS = {
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list: {
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template: filePath(`templates/StatusEffectIconConfig/effects.hbs`),
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scrollable: [``],
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},
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footer: {
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template: filePath(`templates/StatusEffectIconConfig/footer.hbs`),
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},
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};
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// #endregion Options
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// #region Instance Data
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#overrides = null;
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#originalOverrides = null;
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// #endregion Instance Data
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// #region Lifecycle
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async _onRender() {
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const pickers = this.element.querySelectorAll(`file-picker`);
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for (const picker of pickers) {
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picker.addEventListener(`change`, this.#onChangeFilePicker.bind(this));
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};
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};
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// #endregion Lifecycle
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// #region Data Prep
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_prepareContext() {
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const ctx = {
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meta: {
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idp: this.id,
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},
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showImageTaggerButton: game.modules.get(`image-tagger`)?.active ?? false,
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};
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const effects = Object.values(CONFIG.statusEffects);
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this.#overrides ??= game.settings.get(__ID__, customStatusIconsKey);
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this.#originalOverrides ??= foundry.utils.deepClone(this.#overrides);
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Oliver marked this conversation as resolved
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ctx.effects = [];
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for (const effect of effects) {
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let preview = this.#overrides[effect.id] ?? effect.img;
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if (
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this.#originalOverrides[effect.id] != null
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&& this.#overrides[effect.id] === null
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) {
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preview = null;
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}
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ctx.effects.push({
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id: effect.id,
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preview,
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name: game.i18n.localize(effect.name),
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img: this.#overrides[effect.id],
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hasOverride: this.#overrides[effect.id] != null,
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});
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};
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return ctx;
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};
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// #endregion Data Prep
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// #region Event Listeners
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async #onChangeFilePicker(event) {
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const target = event.currentTarget;
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const id = target.closest(`[data-effect-id]`).dataset.effectId;
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this.#overrides[id] = target.value || null;
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await this.render();
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};
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/** @this {StatusEffectIconConfig} */
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static async #onSubmit() {
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game.settings.set(__ID__, customStatusIconsKey, this.#overrides);
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SettingsConfig.reloadConfirm({ world: true });
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};
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// #endregion Event Listeners
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// #region Actions
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/** @this {StatusEffectIconConfig} */
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static async #pickViaImageTagger(event, element) {
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const id = element.closest(`[data-effect-id]`)?.dataset.effectId;
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if (!id) { return };
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const ArtBrowser = game.modules.get(`image-tagger`).api.Apps.ArtBrowser;
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const newImage = await ArtBrowser.select();
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if (!newImage) { return };
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this.#overrides[id] = newImage;
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await this.render();
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};
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/** @this {StatusEffectIconConfig} */
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static async #removeOverride(event, element) {
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const id = element.closest(`[data-effect-id]`)?.dataset.effectId;
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this.#overrides[id] = null;
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await this.render();
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};
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// #endregion Actions
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};
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11
module/apps/elements/Icon.mjs
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11
module/apps/elements/Icon.mjs
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@ -0,0 +1,11 @@
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import { OFTSVGLoader } from "./SVGLoader.mjs";
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/**
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Attributes:
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@property {string} name - The name of the icon, takes precedence over the path
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@property {string} path - The path of the icon file
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*/
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export class OFTIcon extends OFTSVGLoader {
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static elementName = `oft-icon`;
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static _stylePath = `icon.css`;
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};
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102
module/apps/elements/SVGLoader.mjs
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102
module/apps/elements/SVGLoader.mjs
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@ -0,0 +1,102 @@
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import { filePath } from "../../consts.mjs";
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import { StyledShadowElement } from "./StyledShadowElement.mjs";
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/**
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Attributes:
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@property {string} name - The name of the icon, takes precedence over the path
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@property {string} path - The path of the icon file
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*/
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export class OFTSVGLoader extends StyledShadowElement(HTMLElement) {
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static elementName = `oft-svg`;
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static formAssociated = false;
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/* Stuff for the mixin to use */
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static _stylePath = `svg-loader.css`;
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static _cache = new Map();
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#container;
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/** @type {null | string} */
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_name;
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/** @type {null | string} */
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_path;
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constructor() {
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super();
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this.#container = document.createElement(`div`);
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this._shadow.appendChild(this.#container);
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};
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_mounted = false;
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async connectedCallback() {
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super.connectedCallback();
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if (this._mounted) { return };
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this._name = this.getAttribute(`name`);
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this._path = this.getAttribute(`path`);
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/*
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This converts all of the double-dash prefixed properties on the element to
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CSS variables so that they don't all need to be provided by doing style=""
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*/
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for (const attrVar of this.attributes) {
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if (attrVar.name?.startsWith(`var:`)) {
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const prop = attrVar.name.replace(`var:`, ``);
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this.style.setProperty(`--` + prop, attrVar.value);
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};
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};
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/*
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Try to retrieve the icon if it isn't present, try the path then default to
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the slot content, as then we can have a default per-icon usage
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*/
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let content;
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if (this._name) {
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content = await this.#getIcon(filePath(`assets/${this._name}.svg`));
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};
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if (this._path && !content) {
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content = await this.#getIcon(this._path);
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};
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if (content) {
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this.#container.appendChild(content.cloneNode(true));
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};
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this._mounted = true;
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};
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disconnectedCallback() {
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super.disconnectedCallback();
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if (!this._mounted) { return };
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this._mounted = false;
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};
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async #getIcon(path) {
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// Cache hit!
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if (this.constructor._cache.has(path)) {
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return this.constructor._cache.get(path);
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};
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const r = await fetch(path);
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switch (r.status) {
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case 200:
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case 201:
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break;
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default: return;
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};
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const svg = this.#parseSVG(await r.text());
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this.constructor._cache.set(path, svg);
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return svg;
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};
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/** Takes an SVG string and returns it as a DOM node */
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#parseSVG(content) {
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const temp = document.createElement(`div`);
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temp.innerHTML = content;
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return temp.querySelector(`svg`);
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};
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};
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66
module/apps/elements/StyledShadowElement.mjs
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66
module/apps/elements/StyledShadowElement.mjs
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@ -0,0 +1,66 @@
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import { filePath } from "../../consts.mjs";
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/**
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* @param {HTMLElement} Base
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*/
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export function StyledShadowElement(Base) {
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return class extends Base {
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/**
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* The path to the CSS that is loaded
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* @type {string}
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*/
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static _stylePath;
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/**
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* The stringified CSS to use
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* @type {Map<string, string>}
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*/
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static _styles = new Map();
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/**
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* The HTML element of the stylesheet
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* @type {HTMLStyleElement}
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*/
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_style;
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/** @type {ShadowRoot} */
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_shadow;
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constructor() {
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super();
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this._shadow = this.attachShadow({ mode: `open` });
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this._style = document.createElement(`style`);
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this._shadow.appendChild(this._style);
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};
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#mounted = false;
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connectedCallback() {
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if (this.#mounted) { return };
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this._getStyles();
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this.#mounted = true;
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};
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disconnectedCallback() {
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if (!this.#mounted) { return };
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this.#mounted = false;
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};
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_getStyles() {
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// TODO: Cache the CSS content in a more sane way that doesn't break
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const stylePath = this.constructor._stylePath;
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if (this.constructor._styles.has(stylePath)) {
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this._style.innerHTML = this.constructor._styles.get(stylePath);
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} else {
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fetch(filePath(`styles/components/${stylePath}`))
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.then(r => r.text())
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.then(t => {
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this.constructor._styles.set(stylePath, t);
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this._style.innerHTML = t;
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});
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}
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};
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};
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};
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22
module/apps/elements/_index.mjs
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22
module/apps/elements/_index.mjs
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@ -0,0 +1,22 @@
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import { OFTIcon } from "./Icon.mjs";
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import { OFTSVGLoader } from "./SVGLoader.mjs";
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const components = [
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OFTSVGLoader,
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OFTIcon,
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];
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export function registerCustomComponents() {
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(CONFIG.CACHE ??= {}).componentListeners ??= [];
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for (const component of components) {
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if (!window.customElements.get(component.elementName)) {
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window.customElements.define(
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component.elementName,
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component,
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);
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if (component.formAssociated) {
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CONFIG.CACHE.componentListeners.push(component.elementName);
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}
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};
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}
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};
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@ -1,9 +1,10 @@
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// Settings
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// Tweaks
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import { preventMovementHistory } from "../tweaks/preventMovementHistory.mjs";
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import { toggleMouseBroadcast } from "../tweaks/toggleMouseBroadcast.mjs";
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// Utils
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import { Logger } from "../utils/Logger.mjs";
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import { registerCustomComponents } from "../apps/elements/_index.mjs";
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/*
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This is only here for setting that **require** being registered during
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@ -14,6 +15,8 @@ where they ideally should be implemented.
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Hooks.on(`init`, () => {
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Logger.log(`Initializing`);
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registerCustomComponents();
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preventMovementHistory();
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toggleMouseBroadcast();
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});
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|
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@ -4,6 +4,7 @@ import { addGlobalDocReferrer } from "../tweaks/addGlobalDocReferrer.mjs";
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import { autoUnpauseOnLoad } from "../tweaks/autoUnpauseOnLoad.mjs";
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import { chatImageLinks } from "../tweaks/chatImageLinks.mjs";
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import { chatSidebarBackground } from "../tweaks/chatSidebarBackground.mjs";
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import { customStatusIcons } from "../tweaks/customStatusIcons.mjs";
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import { defaultHotbarPage } from "../tweaks/defaultHotbarPage.mjs";
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import { hotbarButtonGap } from "../tweaks/hotbarButtonGap.mjs";
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import { hotbarButtonSize } from "../tweaks/hotbarButtonSize.mjs";
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@ -48,6 +49,7 @@ Hooks.on(`setup`, () => {
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hotbarButtonGap();
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repositionHotbar();
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customStatusIcons();
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chatImageLinks();
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chatSidebarBackground();
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startSidebarExpanded();
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|
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44
module/tweaks/customStatusIcons.mjs
Normal file
44
module/tweaks/customStatusIcons.mjs
Normal file
|
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@ -0,0 +1,44 @@
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import { SettingStatusEnum, status } from "../utils/SettingStatus.mjs";
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import { __ID__ } from "../consts.mjs";
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import { Logger } from "../utils/Logger.mjs";
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import { preventTweakRegistration } from "../utils/preRegisterTweak.mjs";
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import { StatusEffectIconConfig } from "../apps/StatusEffectIconConfig.mjs";
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export const key = `customStatusIcons`;
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export function customStatusIcons() {
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status[key] = SettingStatusEnum.Unknown;
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if (preventTweakRegistration(key)) { return };
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// #region Registration
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Logger.log(`Registering tweak: ${key}`);
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game.settings.registerMenu(__ID__, `${key}Menu`, {
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name: `OFT.menu.${key}.name`,
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hint: `OFT.menu.${key}.hint`,
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label: `OFT.menu.${key}.label`,
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restricted: true,
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type: StatusEffectIconConfig,
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});
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game.settings.register(__ID__, key, {
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scope: `world`,
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config: false,
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type: Object,
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default: {},
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});
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// #endregion Registration
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// #region Implementation
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Hooks.on(`ready`, () => {
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const value = game.settings.get(__ID__, key);
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const effects = Object.values(CONFIG.statusEffects);
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for (const effect of effects) {
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if (value[effect.id] != null) {
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effect.img = value[effect.id];
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};
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};
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});
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// #endregion Implementation
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status[key] = SettingStatusEnum.Registered;
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};
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59
styles/apps/StatusEffectIconConfig.css
Normal file
59
styles/apps/StatusEffectIconConfig.css
Normal file
|
|
@ -0,0 +1,59 @@
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.oft.StatusEffectIconConfig {
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||||
> .window-content {
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||||
gap: 1rem;
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||||
}
|
||||
|
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footer {
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||||
display: flex;
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||||
flex-direction: row;
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||||
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||||
> * {
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flex-grow: 1;
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}
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||||
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button {
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||||
display: flex;
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||||
flex-direction: row;
|
||||
gap: 8px;
|
||||
height: initial;
|
||||
padding: 8px 16px;
|
||||
}
|
||||
}
|
||||
|
||||
.effect-list {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 16px;
|
||||
}
|
||||
|
||||
.placeholder {
|
||||
font-style: italic;
|
||||
}
|
||||
|
||||
.effect {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 8px;
|
||||
align-items: center;
|
||||
margin: 0;
|
||||
|
||||
.preview {
|
||||
--size: 30px;
|
||||
width: var(--size);
|
||||
height: var(--size);
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
h2 {
|
||||
margin: 0;
|
||||
font-size: 1rem;
|
||||
font-family: var(--font-body);
|
||||
flex-grow: 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
23
styles/components/icon.css
Normal file
23
styles/components/icon.css
Normal file
|
|
@ -0,0 +1,23 @@
|
|||
:host {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
div {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
svg {
|
||||
width: var(--size, 1rem);
|
||||
height: var(--size, 1rem);
|
||||
fill: var(--fill);
|
||||
}
|
||||
|
||||
path {
|
||||
stroke: var(--stroke);
|
||||
stroke-width: var(--stroke-width);
|
||||
stroke-linejoin: var(--stroke-linejoin);
|
||||
}
|
||||
22
styles/components/svg-loader.css
Normal file
22
styles/components/svg-loader.css
Normal file
|
|
@ -0,0 +1,22 @@
|
|||
:host {
|
||||
display: inline-block;
|
||||
}
|
||||
|
||||
div {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
|
||||
svg {
|
||||
fill: var(--fill);
|
||||
stroke: var(--stroke);
|
||||
}
|
||||
|
||||
path {
|
||||
stroke: var(--stroke);
|
||||
stroke-width: var(--stroke-width);
|
||||
stroke-linejoin: var(--stroke-linejoin);
|
||||
}
|
||||
|
|
@ -1,9 +1,12 @@
|
|||
@import url("./chatSidebarBackground.css");
|
||||
@import url("./hotbarButtonGap.css");
|
||||
@import url("./hotbarButtonSize.css");
|
||||
@import url("./repositionHotbar.css");
|
||||
@layer resets, elements, tweaks, apps;
|
||||
|
||||
@import url("./apps.css");
|
||||
@import url("./chatSidebarBackground.css") layer(tweaks);
|
||||
@import url("./hotbarButtonGap.css") layer(tweaks);
|
||||
@import url("./hotbarButtonSize.css") layer(tweaks);
|
||||
@import url("./repositionHotbar.css") layer(tweaks);
|
||||
|
||||
@import url("./apps/common.css") layer(apps);
|
||||
@import url("./apps/StatusEffectIconConfig.css") layer(apps);
|
||||
|
||||
/* Make the chat sidebar the same width as all the other tabs */
|
||||
.chat-sidebar:not(.sidebar-popout) { width: var(--sidebar-width); }
|
||||
|
|
|
|||
44
templates/StatusEffectIconConfig/effects.hbs
Normal file
44
templates/StatusEffectIconConfig/effects.hbs
Normal file
|
|
@ -0,0 +1,44 @@
|
|||
<main class="scrollable">
|
||||
{{#if effects}}
|
||||
<ul class="effect-list">
|
||||
{{#each effects as | effect |}}
|
||||
<li class="effect" data-effect-id="{{ effect.id }}">
|
||||
<div class="preview">
|
||||
{{#if effect.preview}}
|
||||
<img
|
||||
src="{{effect.preview}}"
|
||||
alt=""
|
||||
>
|
||||
{{/if}}
|
||||
</div>
|
||||
<h2>{{ effect.name }}</h2>
|
||||
<file-picker
|
||||
value="{{effect.img}}"
|
||||
></file-picker>
|
||||
{{#if @root.showImageTaggerButton}}
|
||||
<button
|
||||
type="button"
|
||||
class="icon fa-solid fa-paintbrush"
|
||||
aria-label="{{localize "OFT.apps.StatusEffectIconConfig.select-using-image-tagger"}}"
|
||||
data-tooltip
|
||||
data-action="pickViaImageTagger"
|
||||
></button>
|
||||
{{/if}}
|
||||
{{#if effect.hasOverride}}
|
||||
<button
|
||||
type="button"
|
||||
class="icon fa-solid fa-xmark"
|
||||
aria-label="{{localize "OFT.apps.StatusEffectIconConfig.remove-override"}}"
|
||||
data-tooltip
|
||||
data-action="removeOverride"
|
||||
></button>
|
||||
{{/if}}
|
||||
</li>
|
||||
{{/each}}
|
||||
</ul>
|
||||
{{else}}
|
||||
<div class="placeholder">
|
||||
{{ localize "OFT.apps.StatusEffectIconConfig.no-status-effects" }}
|
||||
</div>
|
||||
{{/if}}
|
||||
</main>
|
||||
11
templates/StatusEffectIconConfig/footer.hbs
Normal file
11
templates/StatusEffectIconConfig/footer.hbs
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
<footer>
|
||||
<button type="submit">
|
||||
<oft-icon
|
||||
name="icons/save"
|
||||
aria-hidden="true"
|
||||
var:fill="currentColor"
|
||||
var:size="1.25rem"
|
||||
></oft-icon>
|
||||
{{ localize "Save Changes" }}
|
||||
</button>
|
||||
</footer>
|
||||
Loading…
Add table
Add a link
Reference in a new issue
Remove this log