Adds a keybind into the module that allows GMs to temporarily hide their cursor from everyone else (including other GMs)
This commit is contained in:
parent
c2601ba69c
commit
f58c8411aa
3 changed files with 144 additions and 0 deletions
130
module/settings/toggleMouseBroadcast.mjs
Normal file
130
module/settings/toggleMouseBroadcast.mjs
Normal file
|
|
@ -0,0 +1,130 @@
|
|||
import { SettingStatusEnum, status } from "../utils/SettingStatus.mjs";
|
||||
import { __ID__ } from "../consts.mjs";
|
||||
import { Logger } from "../utils/Logger.mjs";
|
||||
|
||||
const key = `toggleMouseBroadcast`;
|
||||
|
||||
/** @type {number | null} */
|
||||
let notifID = null;
|
||||
|
||||
export function toggleMouseBroadcast() {
|
||||
status[key] = SettingStatusEnum.Unknown;
|
||||
|
||||
// #region Registration
|
||||
const prevented = Hooks.call(`${__ID__}.preventSetting`, key);
|
||||
if (!prevented) {
|
||||
Logger.log(`Preventing setting "${key}" from being registered`);
|
||||
status[key] = SettingStatusEnum.Blocked;
|
||||
return;
|
||||
};
|
||||
Logger.log(`Registering setting: ${key}`);
|
||||
|
||||
// MARK: setting
|
||||
game.settings.register(__ID__, key, {
|
||||
scope: `client`,
|
||||
config: false,
|
||||
default: true,
|
||||
});
|
||||
|
||||
// MARK: keybind
|
||||
game.keybindings.register(__ID__, key, {
|
||||
name: `OFT.keybindings.${key}.name`,
|
||||
hint: `OFT.keybindings.${key}.hint`,
|
||||
precedence: CONST.KEYBINDING_PRECEDENCE.NORMAL,
|
||||
restricted: true,
|
||||
editable: [
|
||||
{ key: `KeyH` },
|
||||
],
|
||||
onDown: (event) => {
|
||||
if (!game.user.hasPermission(`SHOW_CURSOR`)) { return };
|
||||
event.preventDefault?.();
|
||||
const current = game.settings.get(__ID__, key);
|
||||
|
||||
if (current) {
|
||||
notifID = ui.notifications.warn(
|
||||
`OFT.notifs.${key}.hidingCursor`,
|
||||
{ console: false, localize: true, permanent: true },
|
||||
).id;
|
||||
} else {
|
||||
if (notifID != null) {
|
||||
ui.notifications.remove(notifID);
|
||||
};
|
||||
ui.notifications.success(
|
||||
`OFT.notifs.${key}.showingCursor`,
|
||||
{ console: false, localize: true },
|
||||
);
|
||||
};
|
||||
|
||||
game.settings.set(__ID__, key, !current);
|
||||
|
||||
// Hide the existing cursor
|
||||
game.user.broadcastActivity({ cursor: null });
|
||||
return true;
|
||||
},
|
||||
});
|
||||
// #endregion Registration
|
||||
|
||||
// #region Implementation
|
||||
Hooks.on(`renderControlsConfig`, renderControlsConfigHandler);
|
||||
Hooks.once(`ready`, readyHandler);
|
||||
|
||||
class OFTControlsLayer extends CONFIG.Canvas.layers.controls.layerClass {
|
||||
_onMouseMove(currentPos) {
|
||||
if (!game.settings.get(__ID__, key)) {
|
||||
game.user.broadcastActivity({});
|
||||
};
|
||||
super._onMouseMove(currentPos);
|
||||
};
|
||||
};
|
||||
CONFIG.Canvas.layers.controls.layerClass = OFTControlsLayer;
|
||||
|
||||
// #endregion Implementation
|
||||
|
||||
status[key] = SettingStatusEnum.Registered;
|
||||
};
|
||||
|
||||
// #region Helpers
|
||||
const tabGroup = `categories`;
|
||||
|
||||
/**
|
||||
* Handle showing the "hiding your cursor" notification when the user
|
||||
* connects to the server initially, allowing the current state to be
|
||||
* correctly described to the user.
|
||||
*/
|
||||
function readyHandler() {
|
||||
const hideCursor = !game.settings.get(__ID__, key);
|
||||
const canShowCursor = game.user.hasPermission(`SHOW_CURSOR`);
|
||||
if (hideCursor && canShowCursor) {
|
||||
notifID = ui.notifications.warn(
|
||||
`OFT.notifs.${key}.hidingCursor`,
|
||||
{ console: false, localize: true, permanent: true },
|
||||
).id;
|
||||
};
|
||||
};
|
||||
|
||||
/**
|
||||
* Handles hiding the keybinding from the configuration if and when the user
|
||||
* does not have the SHOW_CURSOR permission since this keybinding is really
|
||||
* useless if they can't even broadcast their cursor in the first place.
|
||||
*/
|
||||
function renderControlsConfigHandler(_app, element) {
|
||||
|
||||
if (game.user.hasPermission(`SHOW_CURSOR`)) { return };
|
||||
|
||||
const keybindingList = element.querySelector(`section[data-group="${tabGroup}"][data-tab="${__ID__}"]`);
|
||||
const tabButton = element.querySelector(`button[data-group="${tabGroup}"][data-tab="${__ID__}"]`);
|
||||
|
||||
if (keybindingList.childElementCount === 0) {
|
||||
tabButton?.remove();
|
||||
return;
|
||||
};
|
||||
|
||||
const keybind = keybindingList.querySelector(`.form-group[data-action-id="${__ID__}.${key}"]`);
|
||||
keybind?.remove();
|
||||
|
||||
if (keybindingList.childElementCount === 0) {
|
||||
keybindingList.remove();
|
||||
tabButton.remove();
|
||||
};
|
||||
};
|
||||
// #endregion Helpers
|
||||
Loading…
Add table
Add a link
Reference in a new issue