Rename __ID to __ID__

This commit is contained in:
Oliver 2025-12-07 15:40:00 -07:00
parent d9bea36444
commit 523d9c1da2
9 changed files with 43 additions and 33 deletions

View file

@ -1 +1,11 @@
export const __ID = `oft`;
export const __ID__ = `oft`;
/**
* @param {string} path
*/
export function filePath(path) {
if (path.startsWith(`/`)) {
path = path.slice(1);
};
return `modules/${__ID__}/${path}`;
};

View file

@ -1,4 +1,4 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
const key = `chatSidebarBackground`;
@ -7,7 +7,7 @@ export function chatSidebarBackground() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
game.settings.register(__ID, key, {
game.settings.register(__ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,
@ -17,15 +17,15 @@ export function chatSidebarBackground() {
requiresReload: false,
onChange: (newValue) => {
Logger.debug(`setting:${key} | Setting to ${newValue}`);
document.body.classList.toggle(`${__ID}-${key}`, newValue);
document.body.classList.toggle(`${__ID__}-${key}`, newValue);
},
});
// #endregion Registration
// #region Implementation
if (game.settings.get(__ID, key)) {
if (game.settings.get(__ID__, key)) {
Logger.debug(`setting:${key} | Adding chat background`);
document.body.classList.add(`${__ID}-${key}`);
document.body.classList.add(`${__ID__}-${key}`);
};
// #endregion Implementation
};

View file

@ -1,11 +1,11 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
const key = `hotbarButtonGap`;
export function hotbarButtonGap() {
const prevented = Hooks.call(`${__ID}.preventSetting`, key);
const prevented = Hooks.call(`${__ID__}.preventSetting`, key);
if (!prevented) {
Logger.log(`Preventing setting "${key}" from being registered`);
return;
@ -13,8 +13,8 @@ export function hotbarButtonGap() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
document.body.classList.add(`${__ID}-${key}`);
game.settings.register(__ID, key, {
document.body.classList.add(`${__ID__}-${key}`);
game.settings.register(__ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,
@ -33,7 +33,7 @@ export function hotbarButtonGap() {
// #endregion Registration
// #region Implementation
const buttonGap = game.settings.get(__ID, key);
const buttonGap = game.settings.get(__ID__, key);
document.body.style.setProperty(`--hotbar-button-gap`, `${buttonGap}px`);
// #endregion Implementation
};

View file

@ -1,11 +1,11 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
const key = `hotbarButtonSize`;
export function hotbarButtonSize() {
const prevented = Hooks.call(`${__ID}.preventSetting`, key);
const prevented = Hooks.call(`${__ID__}.preventSetting`, key);
if (!prevented) {
Logger.log(`Preventing setting "${key}" from being registered`);
return;
@ -13,8 +13,8 @@ export function hotbarButtonSize() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
document.body.classList.add(`${__ID}-${key}`);
game.settings.register(__ID, key, {
document.body.classList.add(`${__ID__}-${key}`);
game.settings.register(__ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,
@ -33,7 +33,7 @@ export function hotbarButtonSize() {
// #endregion Registration
// #region Implementation
const hotbarSize = game.settings.get(__ID, key);
const hotbarSize = game.settings.get(__ID__, key);
document.body.style.setProperty(`--hotbar-size`, `${hotbarSize}px`);
// #endregion Implementation
};

View file

@ -1,11 +1,11 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
const key = `preventUserConfigOpen`;
export function preventUserConfigOpen() {
const prevented = Hooks.call(`${__ID}.preventSetting`, key);
const prevented = Hooks.call(`${__ID__}.preventSetting`, key);
if (!prevented) {
Logger.log(`Preventing setting "${key}" from being registered`);
return;
@ -13,7 +13,7 @@ export function preventUserConfigOpen() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
game.settings.register(__ID, key, {
game.settings.register(__ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,
@ -26,7 +26,7 @@ export function preventUserConfigOpen() {
// #region Implementation
Hooks.once(`renderUserConfig`, (app, element) => {
if (!game.ready && game.settings.get(__ID, key)) {
if (!game.ready && game.settings.get(__ID__, key)) {
element.style.display = `none`;
app.close();
};

View file

@ -1,11 +1,11 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
const key = `repositionHotbar`;
export function repositionHotbar() {
const prevented = Hooks.call(`${__ID}.preventSetting`, key);
const prevented = Hooks.call(`${__ID__}.preventSetting`, key);
if (!prevented) {
Logger.log(`Preventing setting "${key}" from being registered`);
return;
@ -13,7 +13,7 @@ export function repositionHotbar() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
game.settings.register(__ID, key, {
game.settings.register(__ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,
@ -25,7 +25,7 @@ export function repositionHotbar() {
// #endregion Registration
// #region Implementation
if (game.settings.get(__ID, key)) {
if (game.settings.get(__ID__, key)) {
Logger.debug(`setting:${key} | Repositioning hotbar`);
document.body.classList.add(`oft-${key}`);

View file

@ -1,4 +1,4 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
const key = `startSidebarExpanded`;
@ -7,7 +7,7 @@ export function startSidebarExpanded() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
game.settings.register(__ID, key, {
game.settings.register(__ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,
@ -20,7 +20,7 @@ export function startSidebarExpanded() {
// #region Implementation
Hooks.once(`renderSidebar`, (app) => {
if (game.settings.get(__ID, key) && !game.ready) {
if (game.settings.get(__ID__, key) && !game.ready) {
Logger.debug(`setting:${key} | Expanding sidebar`);
app.toggleExpanded(true);
};

View file

@ -1,4 +1,4 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
const key = `startingSidebarTab`;
@ -7,7 +7,7 @@ export function startingSidebarTab() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
game.settings.register(__ID, key, {
game.settings.register(__ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
type: new foundry.data.fields.StringField({
@ -41,7 +41,7 @@ export function startingSidebarTab() {
// #region Implementation
Hooks.once(`ready`, () => {
const defaultTab = game.settings.get(__ID, key);
const defaultTab = game.settings.get(__ID__, key);
if (defaultTab) {
Logger.debug(`Changing tab to:`, defaultTab);
ui.sidebar.changeTab(defaultTab, `primary`);

View file

@ -1,4 +1,4 @@
import { __ID } from "../consts.mjs";
import { __ID__ } from "../consts.mjs";
const augmentedProps = new Set([
`debug`,
@ -28,7 +28,7 @@ export const Logger = new Proxy(console, {
get(target, prop, _receiver) {
if (inDev == null) {
inDev = game.modules.get(__ID).flags.inDev;
inDev = game.modules.get(__ID__).flags.inDev;
};
if (!inDev && !happensInProd.has(prop)) {
@ -36,7 +36,7 @@ export const Logger = new Proxy(console, {
};
if (augmentedProps.has(prop)) {
return target[prop].bind(target, __ID, `|`);
return target[prop].bind(target, __ID__, `|`);
};
return target[prop];
},