Group all of the hotbar settings into a submenu (closes #15)

This commit is contained in:
Oliver 2025-12-09 19:59:21 -07:00
parent d71997a508
commit 03330973d7
6 changed files with 44 additions and 6 deletions

View file

@ -1,5 +1,6 @@
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
import { registerCategorySetting } from "../utils/SubMenuSettings.mjs";
const key = `hotbarButtonGap`;
@ -14,7 +15,7 @@ export function hotbarButtonGap() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
document.body.classList.add(`${__ID__}-${key}`);
game.settings.register(__ID__, key, {
registerCategorySetting(`hotbar`, __ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,

View file

@ -1,5 +1,6 @@
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
import { registerCategorySetting } from "../utils/SubMenuSettings.mjs";
const key = `hotbarButtonSize`;
@ -14,7 +15,7 @@ export function hotbarButtonSize() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
document.body.classList.add(`${__ID__}-${key}`);
game.settings.register(__ID__, key, {
registerCategorySetting(`hotbar`, __ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,

View file

@ -1,5 +1,6 @@
import { __ID__ } from "../consts.mjs";
import { Logger } from "../utils/Logger.mjs";
import { registerCategorySetting } from "../utils/SubMenuSettings.mjs";
const key = `repositionHotbar`;
@ -13,7 +14,7 @@ export function repositionHotbar() {
// #region Registration
Logger.log(`Registering setting: ${key}`);
game.settings.register(__ID__, key, {
registerCategorySetting(`hotbar`, __ID__, key, {
name: `OFT.setting.${key}.name`,
hint: `OFT.setting.${key}.hint`,
scope: `user`,