Correct typos in output

This commit is contained in:
Oliver-Akins 2025-06-17 00:30:23 -06:00
parent 03a24fefc3
commit 557431235b
8 changed files with 10 additions and 10 deletions

View file

@ -81,7 +81,7 @@ async function rollDice() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your hobby stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {

View file

@ -76,7 +76,7 @@ async function rollDice() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your gun stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {

View file

@ -75,7 +75,7 @@ async function rollDice() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your gun stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {

View file

@ -85,7 +85,7 @@ async function rollDice() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your gun stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {

View file

@ -47,8 +47,8 @@ async function rollDice() {
const { statBase, extraDice } = answers; const { statBase, extraDice } = answers;
let rollMode = game.settings.get(`core`, `rollMode`); let rollMode = game.settings.get(`core`, `rollMode`);
let diceCount = statBase; let diceCount = statBase ?? 1;
diceCount += extraDice; diceCount += extraDice ?? 0;
let successes = 0; let successes = 0;
let critsOnly = 0; let critsOnly = 0;
@ -85,7 +85,7 @@ async function rollDice() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your gun stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {

View file

@ -75,7 +75,7 @@ async function rollDice() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your gun stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {

View file

@ -139,7 +139,7 @@ async function main() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your gun stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {

View file

@ -68,7 +68,7 @@ async function rollDice() {
let successType = `Normal`; let successType = `Normal`;
if (successes >= 8) { if (successes >= 8) {
content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your hobby stat and gain 1 additional Momentum!`; content += `<div style="${notifStyle} ${greenNotif}">POP OFF</div> Add one to your Axolotl stat and gain 1 additional Momentum!`;
successType = `Popped Off`; successType = `Popped Off`;
} }
else if (successes === 0) { else if (successes === 0) {