Add an indicator into the macro that specifies what upgrades the gun has in that roll

This commit is contained in:
Oliver-Akins 2025-06-17 00:52:25 -06:00
parent 4ff1f60a76
commit 0cabf0e326
9 changed files with 9 additions and 9 deletions

View file

@ -124,7 +124,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: AK-47)`, flavor: `(Gun: AK-47 <sub>(Type: Base)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -118,7 +118,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Glock)`, flavor: `(Gun: Glock <sub>(Type: Steady)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -117,7 +117,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Glock)`, flavor: `(Gun: Glock <sub>(Type: Base)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -127,7 +127,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Gunsword)`, flavor: `(Gun: Gunsword <sub>(Type: Base)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -133,7 +133,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Gunsword)`, flavor: `(Gun: Gunsword <sub>(Type: I + PB)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -127,7 +127,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Gunsword)`, flavor: `(Gun: Gunsword <sub>(Type: Base)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -117,7 +117,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Hand Cannon 0x000)`, flavor: `(Gun: Hand Cannon <sub>(Type: Base)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -180,7 +180,7 @@ async function main() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Mini-Gun)`, flavor: `(Gun: Mini-Gun <sub>(Type: Base)</sub>)`,
content, content,
}, },
rollMode, rollMode,

View file

@ -110,7 +110,7 @@ async function rollDice() {
const chatData = ChatMessage.applyRollMode( const chatData = ChatMessage.applyRollMode(
{ {
flavor: `(Gun: Rocket Launcher)`, flavor: `(Gun: Rocket Launcher <sub>(Type: Base)</sub>)`,
content, content,
}, },
rollMode, rollMode,