.dungeon/module/utils/localizer.mjs

37 lines
1 KiB
JavaScript

import { localizerConfig } from "../config.mjs";
export function handlebarsLocalizer(key, ...args) {
let data = args[0]
if (args.length === 1) data = args[0].hash;
if (key instanceof Handlebars.SafeString) key = key.toString();
const localized = localizer(key, data);
return localized;
};
export function localizer(key, args = {}, depth = 0) {
/** @type {string} */
let localized = game.i18n.format(key, args);
const subkeys = localized.matchAll(localizerConfig.subKeyPattern);
// Short-cut to help prevent infinite recursion
if (depth > localizerConfig.maxDepth) {
return localized;
};
/*
Helps prevent recursion on the same key so that we aren't doing excess work.
*/
const localizedSubkeys = new Map();
for (const match of subkeys) {
const subkey = match.groups.key;
if (localizedSubkeys.has(subkey)) continue;
localizedSubkeys.set(subkey, localizer(subkey, args, depth + 1));
};
return localized.replace(
localizerConfig.subKeyPattern,
(_fullMatch, subkey) => {
return localizedSubkeys.get(subkey);
}
);
};