A Foundry VTT game system for the .dungeon TTRPG
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2024-04-30 19:55:16 -06:00
.github/workflows Add a compendium build step in the Github action 2024-02-13 21:08:13 -07:00
.vscode Add the icon element to the html-data spec 2024-04-13 12:40:09 -06:00
assets Optimization & reorganization of icon files 2024-04-13 17:39:20 -06:00
langs Add the setting translations to the new localization file 2024-04-28 00:20:47 -06:00
module Make the Material datamodel be the DescribedItemData 2024-04-30 19:55:16 -06:00
packs Update the compendia packs 2024-02-15 22:11:28 -07:00
scripts Add a couple of utility macros for making development easier when invalidating documents 2024-03-24 17:23:46 -06:00
styles Update the materialize mixins to accept a base colour (allows preventing transparency for things like nav-bars; closes #160) 2024-04-28 17:19:31 -06:00
templates Implement the DiceField and required changes to get it working (closes #179) 2024-04-27 02:07:22 -06:00
.gitattributes Add some compendium data 2024-02-11 14:25:58 -07:00
.gitignore Ignore all ref files in the root rather than just the foundry.js file 2024-04-23 23:19:59 -06:00
augments.d.ts Add type augments for classes so intellisense doesn't keep converting system to migrateSystemData 2024-03-26 18:37:13 -06:00
jsconfig.json Add type augments for classes so intellisense doesn't keep converting system to migrateSystemData 2024-03-26 18:37:13 -06:00
package-lock.json Add a compendium build step in the Github action 2024-02-13 21:08:13 -07:00
package.json Add a compendium build step in the Github action 2024-02-13 21:08:13 -07:00
README.md Add contribution warning 2024-01-08 23:28:05 -07:00
system.json Make minimum Foundry version 12 2024-04-28 14:05:23 -06:00
template.json Make the system use Proxy and proper subclassing instead of the weird middle-ground polymorphism (closes #86) 2024-03-18 23:16:17 -06:00

foundry.dungeon

A Foundry VTT game system for the .dungeon TTRPG

Development:

Note : Any folder that contains a .-suffixed name should not be edited manually, as they are compiled from their respective non-.-suffixed folder. (Example: To edit a file in /.langs, edit the correct file in /langs). The ONLY exception to this is the .vscode folder which editing anything in it will almost definitely get your PR rejected until the changes are undone.

Contributing:

This repository currently is not accepting pull requests. This section will be updated once code contributions are accepted.