68 lines
1.5 KiB
JavaScript
68 lines
1.5 KiB
JavaScript
import { DotDungeonActor } from "./GenericActor.mjs";
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import { DotDungeonItem } from "../Item/GenericItem.mjs";
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export class Player extends DotDungeonActor {
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async createCustomPet() {
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const body = new URLSearchParams({
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number: 1,
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animal: `Cat`,
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"X-Requested-With": "fetch"
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});
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const r = await fetch(
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`https://randommer.io/pet-names`,
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{
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method: "POST",
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body
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}
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);
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await this.createEmbeddedItem([{
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type: `pet`,
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name: (await r.json())[0] ?? game.i18n.localize(`dotdungeon.defaults.pet.name`),
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}]);
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};
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get atAspectLimit() {
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let limit = game.settings.get(`dotdungeon`, `aspectLimit`);
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return this.itemTypes.aspect.length >= limit;
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};
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async preAspectEmbed(item) {
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if (this.atAspectLimit) {
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ui.notifications.error(
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game.i18n.format(
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`dotdungeon.notification.error.aspect-limit-reached`,
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{ limit: game.settings.get(`dotdungeon`, `aspectLimit`) }
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),
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{ console: false }
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);
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return false;
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};
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};
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/**
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* @param {DotDungeonItem} item
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*/
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async preUntypedEmbed(item) {
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let inventoryItem = this.itemTypes.untyped.find(i => i.name === item.name);
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if (inventoryItem) {
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inventoryItem.update({"system.quantity": inventoryItem.system.quantity + 1});
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ui.notifications.info(
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game.i18n.format(
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`dotdungeon.notification.info.increased-item-quantity`,
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{ name: inventoryItem.name }
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),
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{ console: false }
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);
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return false;
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};
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};
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getRollData() {
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const data = {
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initiative: this.system.stats.hands ?? 0,
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stats: this.system.stats,
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};
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return data;
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};
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};
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