.dungeon/module/sheets/Actors/PC/Improved.mjs

47 lines
No EOL
1.1 KiB
JavaScript

import { GenericActorSheet } from "../../GenericActorSheet.mjs";
export class PlayerSheetv2 extends GenericActorSheet {
static get defaultOptions() {
let opts = mergeObject(
super.defaultOptions,
{
template: `systems/dotdungeon/templates/actors/char-sheet/v2/sheet.hbs`,
tabs: [
{
group: `page`,
navSelector: `nav`,
contentSelector: `.tab-content`,
initial: `tab1`,
},
],
}
);
opts.classes.push(`dotdungeon`);
return opts;
};
activateListeners(html) {
super.activateListeners(html);
if (this.document.isEmbedded) return;
if (!this.isEditable) return;
console.debug(`.dungeon | Adding event listeners for Actor: ${this.id}`);
};
async getData() {
const ctx = await super.getData();
/** @type {ActorHandler} */
const actor = this.actor;
ctx.system = actor.system;
ctx.flags = actor.flags;
ctx.items = this.actor.itemTypes;
ctx.computed = {
canChangeGroup: ctx.settings.playersCanChangeGroup || ctx.isGM,
canAddAspect: !await actor.proxyFunction.bind(actor)(`atAspectLimit`),
};
return ctx;
};
}