.dungeon/module/documents/ActiveEffect/GenericActiveEffect.mjs

21 lines
567 B
JavaScript

export class DotDungeonActiveEffect extends ActiveEffect {
// Invert the logic of the disabled property so it's easier to modify via
// embedded controls
get enabled() { return !this.disabled };
set enabled(newValue) { this.disabled = !newValue };
apply(object, change) {
change.value = change.value.replace(
/@(?<key>[\w\.]+)/gi,
(...args) => {
const key = args[1];
if (foundry.utils.hasProperty(object, key)) {
return foundry.utils.getProperty(object, key)
};
return args[0];
}
)
return super.apply(object, change);
}
};