46 lines
1 KiB
JavaScript
46 lines
1 KiB
JavaScript
import { DotDungeonActor } from "./GenericActor.mjs";
|
|
import { Player } from "./Player.mjs";
|
|
import { Sync } from "./Sync.mjs";
|
|
import { Mob } from "./Mob.mjs";
|
|
|
|
const classes = {
|
|
player: Player,
|
|
mob: Mob,
|
|
sync: Sync,
|
|
};
|
|
|
|
export const ActorProxy = new Proxy(function () {}, {
|
|
construct(target, args) {
|
|
const [data] = args;
|
|
|
|
if (!classes.hasOwnProperty(data.type)) {
|
|
return new DotDungeonActor(...args);
|
|
}
|
|
|
|
return new classes[data.type](...args);
|
|
},
|
|
get(target, prop, receiver) {
|
|
console.log(prop)
|
|
if (["create", "createDocuments"].includes(prop)) {
|
|
return function (data, options) {
|
|
if (data.constructor === Array) {
|
|
return data.map(i => ItemProxy.create(i, options))
|
|
}
|
|
|
|
if (!classes.hasOwnProperty(data.type)) {
|
|
return DotDungeonActor.create(data, options);
|
|
}
|
|
|
|
return classes[data.type].create(data, options)
|
|
};
|
|
};
|
|
|
|
if (prop == Symbol.hasInstance) {
|
|
return function (instance) {
|
|
return Object.values(classes).some(i => instance instanceof i)
|
|
};
|
|
};
|
|
|
|
return DotDungeonActor[prop];
|
|
},
|
|
});
|