import DOTDUNGEON from "../../config.mjs"; export class CommonItemData extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields; return { quantity: new fields.NumberField({ initial: 1, min: 0, nullable: false, integer: true, }), uses_inventory_slot: new fields.BooleanField({ initial: true, nullable: false, }), quantity_affects_used_capacity: new fields.BooleanField({ initial: true, nullable: false, }), buy: new fields.NumberField({ initial: null, nullable: true, integer: true, }), usage_cost: new fields.NumberField({ initial: null, nullable: true, integer: true, }), tier: new fields.StringField({ initial: DOTDUNGEON.defaultItemTier, nullable: false, choices: DOTDUNGEON.itemTiers.map(tier => tier.value), }), /* If this property is set to true, the item will be shown in the combat tab list of items. This is shown whether or not the item is marked as "equipped". */ combat_relevant: new fields.BooleanField({ initial: false, nullable: false, }), location: new fields.StringField({ initial: "", nullable: false, }), }; }; };