import { ActorHandler } from "../documents/Actor/Handler.mjs"; import { GenericActorSheet } from "./GenericActorSheet.mjs"; export class MobSheet extends GenericActorSheet { static get defaultOptions() { let opts = mergeObject( super.defaultOptions, { template: `systems/dotdungeon/templates/actors/mobs/main.hbs`, width: 750, height: 390, } ); opts.classes.push(`dotdungeon`); return opts; }; activateListeners(html) { super.activateListeners(html); if (this.document.isEmbedded) return; if (!this.isEditable) return; console.debug(`.dungeon | Adding event listeners for Mob: ${this.id}`); }; async getData() { const ctx = await super.getData(); /** @type {ActorHandler} */ const actor = this.actor; ctx.system = actor.system; ctx.flags = actor.flags; ctx.items = this.actor.itemTypes; ctx.computed = {}; // Compute rolls here console.log(actor.uuid, `context:`, ctx) return ctx; }; };