export class DotDungeonItem extends Item { async _preCreate() { if (this.isEmbedded) { return await this.actor?.preItemEmbed(this); }; }; get usedCapacity() { if (!this.system.uses_inventory_slot) return 0; if (!this.system.quantity_affects_used_capacity) { return 1; }; return this.system.quantity; }; };