export class MobData extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields; return { dice: new fields.StringField({ initial: ``, blank: true, }), bonus: new fields.NumberField({ initial: 0, nullable: false, }), initiative: new fields.NumberField({ initial: null, nullable: true, }), morale: new fields.NumberField({ initial: null, nullable: true, }), drops: new fields.StringField({ initial: ``, blank: true, }), stunts: new fields.StringField({ initial: ``, blank: true, }), immune: new fields.StringField({ initial: ``, blank: true, }), weak: new fields.StringField({ initial: ``, blank: true, }), bytes: new fields.NumberField({ initial: 0, min: 0, }), }; }; };