const statDice = [ `d4`, `d6`, `d8`, `d10`, `d12`, `d20` ]; const trainingLevels = [``, `locked`, `+2`, `+4`]; const damageTypes = [ `slashing`, `piercing`, `smashing`, `gun`, `neon`, `shadow`, `solar` ]; const ammoTypes = [`quivers`, `mags`, `cells`]; const skills = { build: [ "defense", "magic", "melee", "platforming", "strength", ], meta: [ "alchemy", "arcanum", "dreams", "lore", "navigation", ], presence: [ "animal_handling", "perception", "sneak", "speech", "vibes", ], hands: [ "accuracy", "crafting", "engineering", "explosives", "piloting", ] }; export default { statDice, trainingLevels, damageTypes, ammoTypes, skills, };