import { GenericActorSheet } from "./GenericActorSheet.mjs"; export class PlayerSheet extends GenericActorSheet { static get defaultOptions() { let opts = mergeObject( super.defaultOptions, { template: `systems/dotdungeon/templates/actors/char-sheet-mvp/sheet.hbs` } ); opts.classes.push(`dotdungeon`); return opts; }; activateListeners(html) { super.activateListeners(html); if (this.document.isEmbedded) return; if (!this.isEditable) return; console.debug(`.dungeon | Adding event listeners for Actor: ${this.id}`); html.find(`.add-spell`).on(`click`, this.actor.createCustomSpell.bind(this.actor)); html.find(`[data-embedded-update]`) .on(`change`, this.actor.genericEmbeddedUpdate.bind(this.actor)); html.find(`[data-embedded-delete]`) .on(`click`, this.actor.genericEmbeddedDelete.bind(this.actor)); html.find(`[data-embedded-edit]`) .on(`click`, this.actor.openEmbeddedSheet.bind(this.actor)); }; async getData() { const ctx = await super.getData(); const actor = this.actor.toObject(false); ctx.system = actor.system; ctx.flags = actor.flags; ctx.items = this.actor.itemTypes; ctx.computed = { canChangeGroup: ctx.settings.playersCanChangeGroup || ctx.isGM, }; console.log(ctx) return ctx; }; };