Refactor the sections of the PC sheet into their own partials for ease of reading, and localize the Aspect block labels
This commit is contained in:
parent
be197617cc
commit
fae962dc7e
13 changed files with 350 additions and 318 deletions
37
templates/actors/char-sheet-mvp/panels/aspect.pc.hbs
Normal file
37
templates/actors/char-sheet-mvp/panels/aspect.pc.hbs
Normal file
|
|
@ -0,0 +1,37 @@
|
|||
{{#> dotdungeon.panel class="aspect" title="dotdungeon.actor.pc.panel.aspect"}}
|
||||
<input
|
||||
type="text"
|
||||
class="aspect__name--input"
|
||||
name="system.aspect.name"
|
||||
placeholder="{{localize "dotdungeon.actor.pc.aspect.name.placeholder"}}"
|
||||
value="{{system.aspect.name}}"
|
||||
>
|
||||
<label class="aspect__used--label">
|
||||
{{localize "dotdungeon.actor.pc.aspect.used"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
class="aspect__used--input"
|
||||
name="system.aspect.used"
|
||||
{{checked system.aspect.used}}
|
||||
>
|
||||
</label>
|
||||
<label class="aspect__duration--label">
|
||||
{{localize "dotdungeon.actor.pc.aspect.duration"}}
|
||||
{{#if system.aspect.deactivateAfter}}
|
||||
<span class="friendly-duration aspect__duration--friendly">
|
||||
({{dotdungeon-toFriendlyDuration system.aspect.deactivateAfter}})
|
||||
</span>
|
||||
{{/if}}
|
||||
<input
|
||||
type="number"
|
||||
class="aspect__duration--input"
|
||||
name="system.aspect.deactivateAfter"
|
||||
value="{{system.aspect.deactivateAfter}}"
|
||||
>
|
||||
</label>
|
||||
<textarea
|
||||
class="aspect__description--input"
|
||||
name="system.aspect.description"
|
||||
placeholder="{{localize "dotdungeon.actor.pc.aspect.description.placeholder"}}"
|
||||
>{{system.aspect.description}}</textarea>
|
||||
{{/ dotdungeon.panel}}
|
||||
65
templates/actors/char-sheet-mvp/panels/backpack.pc.hbs
Normal file
65
templates/actors/char-sheet-mvp/panels/backpack.pc.hbs
Normal file
|
|
@ -0,0 +1,65 @@
|
|||
{{#> dotdungeon.panel class="backpack" title="dotdungeon.actor.pc.panel.backpack"}}
|
||||
<label class="row">
|
||||
<span class="grow">
|
||||
{{localize "dotdungeon.actor.pc.backpack.bytes.label"}}
|
||||
</span>
|
||||
<input
|
||||
class="bytes-input"
|
||||
type="number"
|
||||
name="system.bytes"
|
||||
value="{{system.bytes}}"
|
||||
min="0"
|
||||
aria-label="{{localize "dotdungeon.aria.actor.pc.input.bytes"}}"
|
||||
aria-valuemin="0"
|
||||
aria-valuenow="{{system.bytes}}"
|
||||
>
|
||||
</label>
|
||||
<label class="row">
|
||||
<span class="grow">
|
||||
{{localize
|
||||
(concat
|
||||
"dotdungeon.settings.resourcesOrSupplies.option."
|
||||
settings.resourcesOrSupplies
|
||||
)
|
||||
}}
|
||||
{{#if settings.devMode}}
|
||||
<span class="debug-data">
|
||||
({{settings.resourcesOrSupplies}})
|
||||
</span>
|
||||
{{/if}}
|
||||
</span>
|
||||
<input
|
||||
class="supplies-count"
|
||||
type="number"
|
||||
name="system.supplies"
|
||||
value="{{system.supplies}}"
|
||||
min="0"
|
||||
max="5"
|
||||
aria-label="{{localize "dotdungeon.aria.actor.pc.input.supplies"}}"
|
||||
aria-valuemin="0"
|
||||
aria-valuemax="5"
|
||||
aria-valuenow="{{system.supplies}}"
|
||||
>
|
||||
</label>
|
||||
<label class="row">
|
||||
<span class="grow">
|
||||
{{localize "dotdungeon.actor.pc.backpack.materials.label"}}
|
||||
</span>
|
||||
<input
|
||||
class="materials-count"
|
||||
type="number"
|
||||
name="system.materials"
|
||||
value="{{system.materials}}"
|
||||
min="0"
|
||||
max="5"
|
||||
aria-label="{{localize "dotdungeon.aria.actor.pc.input.materials"}}"
|
||||
aria-valuemin="0"
|
||||
aria-valuemax="5"
|
||||
aria-valuenow="{{system.supplies}}"
|
||||
>
|
||||
</label>
|
||||
<label class="grow col">
|
||||
Inventory
|
||||
<textarea class="grow" name="system.inventoryString">{{system.inventoryString}}</textarea>
|
||||
</label>
|
||||
{{/ dotdungeon.panel}}
|
||||
3
templates/actors/char-sheet-mvp/panels/mounts.pc.hbs
Normal file
3
templates/actors/char-sheet-mvp/panels/mounts.pc.hbs
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
{{#> dotdungeon.panel class="mounts" title="dotdungeon.actor.pc.panel.mounts"}}
|
||||
Mounts
|
||||
{{/ dotdungeon.panel}}
|
||||
43
templates/actors/char-sheet-mvp/panels/profile.pc.hbs
Normal file
43
templates/actors/char-sheet-mvp/panels/profile.pc.hbs
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
{{#> dotdungeon.panel class="profile" title="dotdungeon.actor.pc.panel.profile"}}
|
||||
{{#if settings.showAvatarOnSheet}}
|
||||
<img
|
||||
class="avatar"
|
||||
src="{{actor.img}}"
|
||||
data-edit="img"
|
||||
title="{{actor.name}}"
|
||||
/>
|
||||
{{else}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.profile.avatar.label"}}
|
||||
{{filePicker type="avatar" target="img"}}
|
||||
</label>
|
||||
{{/if}}
|
||||
{{#if settings.devMode}}
|
||||
<div class="debug-data">
|
||||
Image URL: {{actor.img}}
|
||||
</div>
|
||||
{{/if}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.profile.name.label"}}
|
||||
<input
|
||||
type="text"
|
||||
name="name"
|
||||
value="{{actor.name}}"
|
||||
placeholder="{{localize "dotdungeon.actor.pc.profile.name.placeholder"}}"
|
||||
>
|
||||
</label>
|
||||
{{#if computed.canChangeGroup}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.profile.group.label"}}
|
||||
{{#unless settings.playersCanChangeGroup}}
|
||||
<span>{{localize "dotdungeon.actor.pc.profile.group.gm-edit"}}</span>
|
||||
{{/unless}}
|
||||
<input
|
||||
type="text"
|
||||
name="system.group"
|
||||
value="{{system.group}}"
|
||||
placeholder="{{localize "dotdungeon.actor.pc.profile.group.placeholder"}}"
|
||||
>
|
||||
</label>
|
||||
{{/if}}
|
||||
{{/ dotdungeon.panel}}
|
||||
7
templates/actors/char-sheet-mvp/panels/roles.pc.hbs
Normal file
7
templates/actors/char-sheet-mvp/panels/roles.pc.hbs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
{{#> dotdungeon.panel class="roles" title="dotdungeon.actor.pc.panel.roles"}}
|
||||
{{#each system.roles}}
|
||||
<textarea
|
||||
name="system.roles.{{@key}}"
|
||||
>{{this}}</textarea>
|
||||
{{/each}}
|
||||
{{/ dotdungeon.panel}}
|
||||
3
templates/actors/char-sheet-mvp/panels/spells.pc.hbs
Normal file
3
templates/actors/char-sheet-mvp/panels/spells.pc.hbs
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
{{#> dotdungeon.panel class="spells" title="dotdungeon.actor.pc.panel.spells"}}
|
||||
Spells
|
||||
{{/ dotdungeon.panel}}
|
||||
3
templates/actors/char-sheet-mvp/panels/storage.pc.hbs
Normal file
3
templates/actors/char-sheet-mvp/panels/storage.pc.hbs
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
{{#> dotdungeon.panel class="storage" title="dotdungeon.actor.pc.panel.storage"}}
|
||||
Storage
|
||||
{{/ dotdungeon.panel}}
|
||||
3
templates/actors/char-sheet-mvp/panels/summons.pc.hbs
Normal file
3
templates/actors/char-sheet-mvp/panels/summons.pc.hbs
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
{{#> dotdungeon.panel class="summons" title="dotdungeon.actor.pc.panel.summons"}}
|
||||
Summons
|
||||
{{/ dotdungeon.panel}}
|
||||
35
templates/actors/char-sheet-mvp/panels/sync.pc.hbs
Normal file
35
templates/actors/char-sheet-mvp/panels/sync.pc.hbs
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
{{#> dotdungeon.panel class="sync" title="dotdungeon.actor.pc.panel.health"}}
|
||||
{{!--
|
||||
NOTE: This would be neat to get working at some point, but isn't my highest
|
||||
priority to do.
|
||||
|
||||
<div class="sync">
|
||||
<h3 class="sync__header">
|
||||
{{localize "dotdungeon.actor.pc.sync.header"}}
|
||||
{{#if settings.devMode}}
|
||||
<span class="debug-data">
|
||||
({{system.syncDelta}})
|
||||
</span>
|
||||
{{/if}}
|
||||
</h3>
|
||||
<input
|
||||
type="number"
|
||||
class="sync__input sync"
|
||||
value="{{computed.syncTotal}}"
|
||||
>
|
||||
</div>
|
||||
--}}
|
||||
<div class="respawns">
|
||||
<h3 class="respawns__header">
|
||||
{{localize "dotdungeon.actor.pc.respawns.header"}}
|
||||
</h3>
|
||||
{{#each system.respawns}}
|
||||
<input
|
||||
type="checkbox"
|
||||
class="respawns__input"
|
||||
name="system.respawns.{{@key}}"
|
||||
{{checked this}}
|
||||
>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/ dotdungeon.panel}}
|
||||
112
templates/actors/char-sheet-mvp/panels/weapons.pc.hbs
Normal file
112
templates/actors/char-sheet-mvp/panels/weapons.pc.hbs
Normal file
|
|
@ -0,0 +1,112 @@
|
|||
{{#> dotdungeon.panel class="weapons" title="dotdungeon.actor.pc.panel.weapons"}}
|
||||
<details class="main-hand" {{dotdungeon-expanded meta.expanded "weapons.main-hand"}}>
|
||||
<summary data-collapse-id="weapons.main-hand">
|
||||
{{localize "dotdungeon.actor.pc.weapon.main-hand"}}
|
||||
</summary>
|
||||
<div class="weapon-container">
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.name"}}
|
||||
<input
|
||||
type="text"
|
||||
name="system.weapon.mainHand.name"
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.damage-type.label"}}
|
||||
<select name="system.weapon.mainHand.damage">
|
||||
{{#select system.weapon.mainHand.damage}}
|
||||
<option value="">Select...</option>
|
||||
{{#each (dotdungeon-array "slashing" "piercing" "smashing" "gun" "neon" "shadow" "solar")}}
|
||||
<option value="{{this}}">
|
||||
{{localize (concat "dotdungeon.actor.pc.weapon.damage-type." this)}}
|
||||
</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-ranged"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.mainHand.ranged"
|
||||
{{checked system.weapon.mainHand.ranged}}
|
||||
>
|
||||
</label>
|
||||
{{#if system.weapon.mainHand.ranged}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-scoped"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.mainHand.scope"
|
||||
{{checked system.weapon.mainHand.scope}}
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.ammo-type.label"}}
|
||||
<select name="system.weapon.mainHand.ammo">
|
||||
{{#select system.weapon.mainHand.ammo}}
|
||||
<option value="">{{localize "dotdungeon.actor.pc.weapon.ammo-type.ammoless"}}</option>
|
||||
<option value="quivers">{{localize "dotdungeon.actor.pc.weapon.ammo-type.quiver"}}</option>
|
||||
<option value="mags">{{localize "dotdungeon.actor.pc.weapon.ammo-type.mag"}}</option>
|
||||
<option value="cells">{{localize "dotdungeon.actor.pc.weapon.ammo-type.cell"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
</div>
|
||||
{{/if}}
|
||||
</details>
|
||||
<details {{dotdungeon-expanded meta.expanded "weapons.off-hand"}}>
|
||||
<summary data-collapse-id="weapons.off-hand">
|
||||
{{localize "dotdungeon.actor.pc.weapon.off-hand"}}
|
||||
</summary>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.name"}}
|
||||
<input
|
||||
type="text"
|
||||
name="system.weapon.offHand.name"
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.damage-type.label"}}
|
||||
<select name="system.weapon.offHand.damage">
|
||||
{{#select system.weapon.offHand.damage}}
|
||||
<option value="">Select...</option>
|
||||
{{#each (dotdungeon-array "slashing" "piercing" "smashing" "gun" "neon" "shadow" "solar")}}
|
||||
<option value="{{this}}">
|
||||
{{localize (concat "dotdungeon.actor.pc.weapon.damage-type." this)}}
|
||||
</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-ranged"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.offHand.ranged"
|
||||
{{checked system.weapon.offHand.ranged}}
|
||||
>
|
||||
</label>
|
||||
{{#if system.weapon.offHand.ranged}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-scoped"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.offHand.scope"
|
||||
{{checked system.weapon.offHand.scope}}
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.ammo-type.label"}}
|
||||
<select name="system.weapon.offHand.ammo">
|
||||
{{#select system.weapon.offHand.ammo}}
|
||||
<option value="">{{localize "dotdungeon.actor.pc.weapon.ammo-type.ammoless"}}</option>
|
||||
<option value="quivers">{{localize "dotdungeon.actor.pc.weapon.ammo-type.quiver"}}</option>
|
||||
<option value="mags">{{localize "dotdungeon.actor.pc.weapon.ammo-type.mag"}}</option>
|
||||
<option value="cells">{{localize "dotdungeon.actor.pc.weapon.ammo-type.cell"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
{{/if}}
|
||||
</details>
|
||||
{{/ dotdungeon.panel}}
|
||||
|
|
@ -1,47 +1,5 @@
|
|||
<form autocomplete="off" class="actor--pc">
|
||||
{{#> dotdungeon.panel class="profile" title="dotdungeon.actor.pc.panel.profile"}}
|
||||
{{#if settings.showAvatarOnSheet}}
|
||||
<img
|
||||
class="avatar"
|
||||
src="{{actor.img}}"
|
||||
data-edit="img"
|
||||
title="{{actor.name}}"
|
||||
/>
|
||||
{{else}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.profile.avatar.label"}}
|
||||
{{filePicker type="avatar" target="img"}}
|
||||
</label>
|
||||
{{/if}}
|
||||
{{#if settings.devMode}}
|
||||
<div class="debug-data">
|
||||
Image URL: {{actor.img}}
|
||||
</div>
|
||||
{{/if}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.profile.name.label"}}
|
||||
<input
|
||||
type="text"
|
||||
name="name"
|
||||
value="{{actor.name}}"
|
||||
placeholder="{{localize "dotdungeon.actor.pc.profile.name.placeholder"}}"
|
||||
>
|
||||
</label>
|
||||
{{#if computed.canChangeGroup}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.profile.group.label"}}
|
||||
{{#unless settings.playersCanChangeGroup}}
|
||||
<span>{{localize "dotdungeon.actor.pc.profile.group.gm-edit"}}</span>
|
||||
{{/unless}}
|
||||
<input
|
||||
type="text"
|
||||
name="system.group"
|
||||
value="{{system.group}}"
|
||||
placeholder="{{localize "dotdungeon.actor.pc.profile.group.placeholder"}}"
|
||||
>
|
||||
</label>
|
||||
{{/if}}
|
||||
{{/ dotdungeon.panel}}
|
||||
{{> dotdungeon.pc.profile }}
|
||||
|
||||
|
||||
{{#> dotdungeon.panel class="stats" title="dotdungeon.actor.pc.panel.statistics"}}
|
||||
|
|
@ -63,288 +21,23 @@
|
|||
{{/ dotdungeon.panel}}
|
||||
|
||||
|
||||
{{#> dotdungeon.panel class="backpack" title="dotdungeon.actor.pc.panel.backpack"}}
|
||||
<label class="row">
|
||||
<span class="grow">
|
||||
{{localize "dotdungeon.actor.pc.backpack.bytes.label"}}
|
||||
</span>
|
||||
<input
|
||||
class="bytes-input"
|
||||
type="number"
|
||||
name="system.bytes"
|
||||
value="{{system.bytes}}"
|
||||
min="0"
|
||||
aria-label="{{localize "dotdungeon.aria.actor.pc.input.bytes"}}"
|
||||
aria-valuemin="0"
|
||||
aria-valuenow="{{system.bytes}}"
|
||||
>
|
||||
</label>
|
||||
<label class="row">
|
||||
<span class="grow">
|
||||
{{localize
|
||||
(concat
|
||||
"dotdungeon.settings.resourcesOrSupplies.option."
|
||||
settings.resourcesOrSupplies
|
||||
)
|
||||
}}
|
||||
{{#if settings.devMode}}
|
||||
<span class="debug-data">
|
||||
({{settings.resourcesOrSupplies}})
|
||||
</span>
|
||||
{{/if}}
|
||||
</span>
|
||||
<input
|
||||
class="supplies-count"
|
||||
type="number"
|
||||
name="system.supplies"
|
||||
value="{{system.supplies}}"
|
||||
min="0"
|
||||
max="5"
|
||||
aria-label="{{localize "dotdungeon.aria.actor.pc.input.supplies"}}"
|
||||
aria-valuemin="0"
|
||||
aria-valuemax="5"
|
||||
aria-valuenow="{{system.supplies}}"
|
||||
>
|
||||
</label>
|
||||
<label class="row">
|
||||
<span class="grow">
|
||||
{{localize "dotdungeon.actor.pc.backpack.materials.label"}}
|
||||
</span>
|
||||
<input
|
||||
class="materials-count"
|
||||
type="number"
|
||||
name="system.materials"
|
||||
value="{{system.materials}}"
|
||||
min="0"
|
||||
max="5"
|
||||
aria-label="{{localize "dotdungeon.aria.actor.pc.input.materials"}}"
|
||||
aria-valuemin="0"
|
||||
aria-valuemax="5"
|
||||
aria-valuenow="{{system.supplies}}"
|
||||
>
|
||||
</label>
|
||||
<label class="grow col">
|
||||
Inventory
|
||||
<textarea class="grow" name="system.inventoryString">{{system.inventoryString}}</textarea>
|
||||
</label>
|
||||
{{/ dotdungeon.panel}}
|
||||
{{> dotdungeon.pc.backpack }}
|
||||
|
||||
{{> dotdungeon.pc.sync }}
|
||||
|
||||
{{#> dotdungeon.panel class="sync" title="dotdungeon.actor.pc.panel.health"}}
|
||||
{{!--
|
||||
NOTE: This would be neat to get working at some point, but isn't my highest
|
||||
priority to do.
|
||||
{{> dotdungeon.pc.aspect }}
|
||||
|
||||
<div class="sync">
|
||||
<h3 class="sync__header">
|
||||
{{localize "dotdungeon.actor.pc.sync.header"}}
|
||||
{{#if settings.devMode}}
|
||||
<span class="debug-data">
|
||||
({{system.syncDelta}})
|
||||
</span>
|
||||
{{/if}}
|
||||
</h3>
|
||||
<input
|
||||
type="number"
|
||||
class="sync__input sync"
|
||||
value="{{computed.syncTotal}}"
|
||||
>
|
||||
</div>
|
||||
--}}
|
||||
<div class="respawns">
|
||||
<h3 class="respawns__header">
|
||||
{{localize "dotdungeon.actor.pc.respawns.header"}}
|
||||
</h3>
|
||||
{{#each system.respawns}}
|
||||
<input
|
||||
type="checkbox"
|
||||
class="respawns__input"
|
||||
name="system.respawns.{{@key}}"
|
||||
{{checked this}}
|
||||
>
|
||||
{{/each}}
|
||||
</div>
|
||||
{{/ dotdungeon.panel}}
|
||||
{{> dotdungeon.pc.weapons }}
|
||||
|
||||
{{> dotdungeon.pc.spells }}
|
||||
|
||||
{{#> dotdungeon.panel class="aspect" title="dotdungeon.actor.pc.panel.aspect"}}
|
||||
<input
|
||||
type="text"
|
||||
class="aspect__name--input"
|
||||
name="system.aspect.name"
|
||||
value="{{system.aspect.name}}"
|
||||
>
|
||||
<label class="aspect__used--label">
|
||||
Used
|
||||
<input
|
||||
type="checkbox"
|
||||
class="aspect__used--input"
|
||||
name="system.aspect.used"
|
||||
{{checked system.aspect.used}}
|
||||
>
|
||||
</label>
|
||||
<label class="aspect__duration--label">
|
||||
Duration
|
||||
{{#if system.aspect.deactivateAfter}}
|
||||
<span class="friendly-duration aspect__duration--friendly">
|
||||
({{dotdungeon-toFriendlyDuration system.aspect.deactivateAfter}})
|
||||
</span>
|
||||
{{/if}}
|
||||
<input
|
||||
type="number"
|
||||
class="aspect__duration--input"
|
||||
name="system.aspect.deactivateAfter"
|
||||
value="{{system.aspect.deactivateAfter}}"
|
||||
>
|
||||
</label>
|
||||
<textarea
|
||||
class="aspect__description--input"
|
||||
name="system.aspect.description"
|
||||
>{{system.aspect.description}}</textarea>
|
||||
{{/ dotdungeon.panel}}
|
||||
{{> dotdungeon.pc.roles}}
|
||||
|
||||
{{> dotdungeon.pc.mounts}}
|
||||
|
||||
{{#> dotdungeon.panel class="weapons" title="dotdungeon.actor.pc.panel.weapons"}}
|
||||
<details class="main-hand" {{dotdungeon-expanded meta.expanded "weapons.main-hand"}}>
|
||||
<summary data-collapse-id="weapons.main-hand">
|
||||
{{localize "dotdungeon.actor.pc.weapon.main-hand"}}
|
||||
</summary>
|
||||
<div class="weapon-container">
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.name"}}
|
||||
<input
|
||||
type="text"
|
||||
name="system.weapon.mainHand.name"
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.damage-type.label"}}
|
||||
<select name="system.weapon.mainHand.damage">
|
||||
{{#select system.weapon.mainHand.damage}}
|
||||
<option value="">Select...</option>
|
||||
{{#each (dotdungeon-array "slashing" "piercing" "smashing" "gun" "neon" "shadow" "solar")}}
|
||||
<option value="{{this}}">
|
||||
{{localize (concat "dotdungeon.actor.pc.weapon.damage-type." this)}}
|
||||
</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-ranged"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.mainHand.ranged"
|
||||
{{checked system.weapon.mainHand.ranged}}
|
||||
>
|
||||
</label>
|
||||
{{#if system.weapon.mainHand.ranged}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-scoped"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.mainHand.scope"
|
||||
{{checked system.weapon.mainHand.scope}}
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.ammo-type.label"}}
|
||||
<select name="system.weapon.mainHand.ammo">
|
||||
{{#select system.weapon.mainHand.ammo}}
|
||||
<option value="">{{localize "dotdungeon.actor.pc.weapon.ammo-type.ammoless"}}</option>
|
||||
<option value="quivers">{{localize "dotdungeon.actor.pc.weapon.ammo-type.quiver"}}</option>
|
||||
<option value="mags">{{localize "dotdungeon.actor.pc.weapon.ammo-type.mag"}}</option>
|
||||
<option value="cells">{{localize "dotdungeon.actor.pc.weapon.ammo-type.cell"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
</div>
|
||||
{{/if}}
|
||||
</details>
|
||||
<details {{dotdungeon-expanded meta.expanded "weapons.off-hand"}}>
|
||||
<summary data-collapse-id="weapons.off-hand">
|
||||
{{localize "dotdungeon.actor.pc.weapon.off-hand"}}
|
||||
</summary>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.name"}}
|
||||
<input
|
||||
type="text"
|
||||
name="system.weapon.offHand.name"
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.damage-type.label"}}
|
||||
<select name="system.weapon.offHand.damage">
|
||||
{{#select system.weapon.offHand.damage}}
|
||||
<option value="">Select...</option>
|
||||
{{#each (dotdungeon-array "slashing" "piercing" "smashing" "gun" "neon" "shadow" "solar")}}
|
||||
<option value="{{this}}">
|
||||
{{localize (concat "dotdungeon.actor.pc.weapon.damage-type." this)}}
|
||||
</option>
|
||||
{{/each}}
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-ranged"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.offHand.ranged"
|
||||
{{checked system.weapon.offHand.ranged}}
|
||||
>
|
||||
</label>
|
||||
{{#if system.weapon.offHand.ranged}}
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.is-scoped"}}
|
||||
<input
|
||||
type="checkbox"
|
||||
name="system.weapon.offHand.scope"
|
||||
{{checked system.weapon.offHand.scope}}
|
||||
>
|
||||
</label>
|
||||
<label>
|
||||
{{localize "dotdungeon.actor.pc.weapon.ammo-type.label"}}
|
||||
<select name="system.weapon.offHand.ammo">
|
||||
{{#select system.weapon.offHand.ammo}}
|
||||
<option value="">{{localize "dotdungeon.actor.pc.weapon.ammo-type.ammoless"}}</option>
|
||||
<option value="quivers">{{localize "dotdungeon.actor.pc.weapon.ammo-type.quiver"}}</option>
|
||||
<option value="mags">{{localize "dotdungeon.actor.pc.weapon.ammo-type.mag"}}</option>
|
||||
<option value="cells">{{localize "dotdungeon.actor.pc.weapon.ammo-type.cell"}}</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</label>
|
||||
{{/if}}
|
||||
</details>
|
||||
{{/ dotdungeon.panel}}
|
||||
{{> dotdungeon.pc.summons }}
|
||||
|
||||
|
||||
{{#> dotdungeon.panel class="spells" title="dotdungeon.actor.pc.panel.spells"}}
|
||||
Spells
|
||||
{{/ dotdungeon.panel}}
|
||||
|
||||
|
||||
{{#> dotdungeon.panel class="roles" title="dotdungeon.actor.pc.panel.roles"}}
|
||||
{{#each system.roles}}
|
||||
<textarea
|
||||
name="system.roles.{{@key}}"
|
||||
>{{this}}</textarea>
|
||||
{{/each}}
|
||||
{{/ dotdungeon.panel}}
|
||||
|
||||
|
||||
{{#> dotdungeon.panel class="mounts" title="dotdungeon.actor.pc.panel.mounts"}}
|
||||
Mounts
|
||||
{{/ dotdungeon.panel}}
|
||||
|
||||
|
||||
{{#> dotdungeon.panel class="summons" title="dotdungeon.actor.pc.panel.summons"}}
|
||||
Summons
|
||||
{{/ dotdungeon.panel}}
|
||||
|
||||
|
||||
{{#> dotdungeon.panel class="storage" title="dotdungeon.actor.pc.panel.storage"}}
|
||||
Storage
|
||||
{{/ dotdungeon.panel}}
|
||||
{{> dotdungeon.pc.storage}}
|
||||
|
||||
{{#if settings.devMode}}
|
||||
<div class="debug-data" style="grid-column: 1 / span 3">
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue