From ec07fcfd3928a87fe255ae2efd3f733733eaacd8 Mon Sep 17 00:00:00 2001 From: Oliver-Akins Date: Sun, 24 Mar 2024 17:23:46 -0600 Subject: [PATCH] Add a couple of utility macros for making development easier when invalidating documents --- scripts/macros/deleteInvalidActors.mjs | 4 ++++ scripts/macros/deleteInvalidItems.mjs | 4 ++++ 2 files changed, 8 insertions(+) create mode 100644 scripts/macros/deleteInvalidActors.mjs create mode 100644 scripts/macros/deleteInvalidItems.mjs diff --git a/scripts/macros/deleteInvalidActors.mjs b/scripts/macros/deleteInvalidActors.mjs new file mode 100644 index 0000000..c8f09e6 --- /dev/null +++ b/scripts/macros/deleteInvalidActors.mjs @@ -0,0 +1,4 @@ +const invalids = game.actors.invalidDocumentIds; +invalids.forEach(id => { + game.actors.getInvalid(id).delete(); +}); diff --git a/scripts/macros/deleteInvalidItems.mjs b/scripts/macros/deleteInvalidItems.mjs new file mode 100644 index 0000000..6fcbdc9 --- /dev/null +++ b/scripts/macros/deleteInvalidItems.mjs @@ -0,0 +1,4 @@ +const invalids = game.items.invalidDocumentIds; +invalids.forEach(id => { + game.items.getInvalid(id).delete(); +});