Working on the spells panel, which resulted in a lot of weird structural changes that aren't *really* functional yet
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31 changed files with 499 additions and 84 deletions
36
module/sheets/SpellSheet.mjs
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36
module/sheets/SpellSheet.mjs
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import { GenericItemSheet } from "./GenericItemSheet.mjs";
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export class SpellSheet extends GenericItemSheet {
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static get defaultOptions() {
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let opts = mergeObject(
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super.defaultOptions,
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{
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template: `systems/dotdungeon/templates/items/spell.hbs`,
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width: 280,
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height: 340,
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}
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);
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opts.classes.push(`dotdungeon`);
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return opts;
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};
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activateListeners(html) {
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super.activateListeners(html);
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if (this.document.isEmbedded) return;
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if (!this.isEditable) return;
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console.debug(`.dungeon | Adding event listeners for Generic Item: ${this.id}`);
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};
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async getData() {
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const ctx = {};
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const item = this.item.toObject(false);
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ctx.name = super.name;
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ctx.item = item;
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ctx.system = item.system;
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ctx.flags = item.flags;
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return ctx;
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};
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};
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