Working on the spells panel, which resulted in a lot of weird structural changes that aren't *really* functional yet
This commit is contained in:
parent
227029ffcd
commit
dfc51a5899
31 changed files with 499 additions and 84 deletions
|
|
@ -1,3 +1,6 @@
|
|||
import DOTDUNGEON from "../config.mjs";
|
||||
import { preloadIcons } from "../handlebars.mjs";
|
||||
|
||||
export class GenericActorSheet extends ActorSheet {
|
||||
_expanded = new Set();
|
||||
|
||||
|
|
@ -8,8 +11,8 @@ export class GenericActorSheet extends ActorSheet {
|
|||
`resourcesOrSupplies`,
|
||||
];
|
||||
|
||||
getData() {
|
||||
const ctx = super.getData();
|
||||
async getData() {
|
||||
const ctx = {};
|
||||
|
||||
// Send all of the settings that sheets need into their context
|
||||
ctx.settings = {};
|
||||
|
|
@ -24,6 +27,10 @@ export class GenericActorSheet extends ActorSheet {
|
|||
idp: this.actor.uuid,
|
||||
};
|
||||
|
||||
ctx.actor = this.actor;
|
||||
ctx.config = DOTDUNGEON;
|
||||
ctx.icons = await preloadIcons();
|
||||
|
||||
return ctx;
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue