Working on the spells panel, which resulted in a lot of weird structural changes that aren't *really* functional yet
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31 changed files with 499 additions and 84 deletions
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@ -1,9 +1,22 @@
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export const DOTDUNGEON = {};
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const statDice = [ `d4`, `d6`, `d8`, `d10`, `d12`, `d20` ];
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DOTDUNGEON.statDice = [ `d4`, `d6`, `d8`, `d10`, `d12`, `d20` ];
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const trainingLevels = [``, `locked`, `+2`, `+4`];
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DOTDUNGEON.trainingLevels = [``, `locked`, `+2`, `+4`];
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const damageTypes = [ `slashing`, `piercing`, `smashing`, `gun`, `neon`, `shadow`, `solar` ];
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DOTDUNGEON.damageTypes = [ `slashing`, `piercing`, `smashing`, `gun`, `neon`, `shadow`, `solar` ];
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const ammoTypes = [`quivers`, `mags`, `cells`];
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DOTDUNGEON.ammoTypes = [`quivers`, `mags`, `cells`];
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const skills = {
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build: [ "defense", "magic", "melee", "platforming", "strength", ],
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meta: [ "alchemy", "arcanum", "dreams", "lore", "navigation", ],
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presence: [ "animal_handling", "perception", "sneak", "speech", "vibes", ],
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hands: [ "accuracy", "crafting", "engineering", "explosives", "piloting", ]
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};
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export default {
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statDice,
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trainingLevels,
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damageTypes,
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ammoTypes,
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skills,
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};
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