Working on the spells panel, which resulted in a lot of weird structural changes that aren't *really* functional yet

This commit is contained in:
Oliver-Akins 2024-01-07 22:27:26 -07:00
parent 227029ffcd
commit dfc51a5899
31 changed files with 499 additions and 84 deletions

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@ -1,9 +1,22 @@
export const DOTDUNGEON = {};
const statDice = [ `d4`, `d6`, `d8`, `d10`, `d12`, `d20` ];
DOTDUNGEON.statDice = [ `d4`, `d6`, `d8`, `d10`, `d12`, `d20` ];
const trainingLevels = [``, `locked`, `+2`, `+4`];
DOTDUNGEON.trainingLevels = [``, `locked`, `+2`, `+4`];
const damageTypes = [ `slashing`, `piercing`, `smashing`, `gun`, `neon`, `shadow`, `solar` ];
DOTDUNGEON.damageTypes = [ `slashing`, `piercing`, `smashing`, `gun`, `neon`, `shadow`, `solar` ];
const ammoTypes = [`quivers`, `mags`, `cells`];
DOTDUNGEON.ammoTypes = [`quivers`, `mags`, `cells`];
const skills = {
build: [ "defense", "magic", "melee", "platforming", "strength", ],
meta: [ "alchemy", "arcanum", "dreams", "lore", "navigation", ],
presence: [ "animal_handling", "perception", "sneak", "speech", "vibes", ],
hands: [ "accuracy", "crafting", "engineering", "explosives", "piloting", ]
};
export default {
statDice,
trainingLevels,
damageTypes,
ammoTypes,
skills,
};

View file

@ -14,6 +14,11 @@ export class ActorHandler extends Actor {
return this.actorTypes[this.type];
};
updateEmbeddedDocument($event) {
if (!this.fn?.updateEmbeddedDocument) return;
this.fn.updateEmbeddedDocument.bind(this)($event);
};
createCustomSpell() {
if (!this.fn?.createCustomSpell) return;
this.fn.createCustomSpell.bind(this)();

View file

@ -7,4 +7,10 @@ export class PlayerActor {
description: ``,
};
};
static async updateEmbeddedDocument($event) {
let data = $event.target.dataset;
let item = await fromUuid(data.embeddedId);
item?.update({ [data.embeddedUpdate]: $event.target.value });
};
};

80
module/dotdungeon.mjs Normal file
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@ -0,0 +1,80 @@
// Data Models
import { AspectItemData } from "./models/AspectItemData.mjs";
import { SpellItemData } from "./models/Item/Spell.mjs";
import { PlayerData } from "./models/PlayerData.mjs";
import { SyncData } from "./models/SyncData.mjs";
// Main Documents
import { ActorHandler } from "./documents/Actor/Handler.mjs";
// Character Sheets
import { SpellSheet } from "./sheets/SpellSheet.mjs";
import { AspectSheet } from "./sheets/AspectSheet.mjs";
import { PlayerSheet } from "./sheets/PlayerSheet.mjs";
import { BasicSyncSheet } from "./sheets/SyncVariations/BasicSyncSheet.mjs";
// Utility imports
import * as hbs from "./handlebars.mjs";
// Non-Setup hooks
import "./hooks/hotReload.mjs";
// Misc Imports
import loadSettings from "./settings/index.mjs";
import DOTDUNGEON from "./config.mjs";
Hooks.once(`init`, () => {
console.debug(`.dungeon | Initializing`);
loadSettings();
CONFIG.Actor.dataModels.player = PlayerData;
CONFIG.Actor.dataModels.sync = SyncData;
CONFIG.Item.dataModels.aspect = AspectItemData;
CONFIG.Item.dataModels.spell = SpellItemData;
CONFIG.Actor.documentClass = ActorHandler;
CONFIG.DOTDUNGEON = DOTDUNGEON;
Actors.unregisterSheet("core", ActorSheet);
Actors.registerSheet("dotdungeon", PlayerSheet, {
makeDefault: true,
types: ["player"],
label: "dotdungeon.sheet-names.PlayerSheet"
});
Actors.registerSheet("dotdungeon", BasicSyncSheet, {
makeDefault: true,
types: ["sync"],
label: "dotdungeon.sheet-names.SyncSheet.basic"
});
Items.registerSheet("dotdungeon", AspectSheet, {
makeDefault: true,
types: ["aspect"],
label: "dotdungeon.sheet-names.AspectSheet"
});
Items.registerSheet("dotdungeon", SpellSheet, {
makeDefault: true,
types: ["spell"],
label: "dotdungeon.sheet-names.SpellSheet"
});
hbs.registerHandlebarsHelpers();
hbs.preloadHandlebarsTemplates();
});
Hooks.once(`ready`, () => {
console.debug(".dungeon | Ready");
if (game.settings.get(`dotdungeon`, `devMode`)) {
let tab = game.settings.get(`dotdungeon`, `defaultTab`);
if (!ui.sidebar?.tabs?.[tab]) {
console.error(`Couldn't find a sidebar tab with ID:`, tab);
} else {
console.debug(`Switching sidebar tab to:`, tab);
ui.sidebar.tabs[tab].activate();
};
};
});

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@ -7,5 +7,6 @@
* @returns {"open"|null} The HTML insertion indicating the details is expanded
*/
export function detailsExpanded(expanded, collapseId) {
console.log(`.dungeon |`, collapseId, expanded)
return expanded.has(collapseId) ? "open" : null;
};

View file

@ -1 +1,10 @@
export function schemaOptions() {};
export function schemaOptions(document, schemaPath) {
let splitPath = schemaPath.split(`.`);
let tempLocation = document.schema.fields.system;
for (const part of splitPath) {
tempLocation = tempLocation[part].fields
}
return CONFIG.Actor.dataModels.player.schema.fields.weapon.fields.mainHand.fields.damage.options.options;
};

View file

@ -2,11 +2,6 @@ export class CommonItemData extends foundry.abstract.DataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
name: new fields.StringField({
initial: ``,
blank: true,
trim: true,
}),
cost: new fields.NumberField({
initial: null,
nullable: true,

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@ -0,0 +1,22 @@
import { DescribedItemData } from "./DescribedItemData.mjs";
import DOTDUNGEON from "../../config.mjs";
export class SpellItemData extends DescribedItemData {
static defineSchema() {
const fields = foundry.data.fields;
return mergeObject(super.defineSchema(), {
skill: new fields.StringField({
initial: ``,
blank: true,
trim: true,
options() {
let skills = [ `` ];
for (const group in DOTDUNGEON.skills) {
skills.push(...skills[group]);
};
return skills;
},
}),
});
};
};

View file

@ -20,7 +20,7 @@ export class AspectSheet extends ItemSheet {
console.debug(`.dungeon | Adding event listeners for Item: ${this.id}`);
};
getData() {
async getData() {
const ctx = {};
const item = this.item.toObject(false);
@ -29,10 +29,6 @@ export class AspectSheet extends ItemSheet {
ctx.system = item.system;
ctx.flags = item.flags;
console.groupCollapsed(`AspectSheet.getData`);
console.log(`ctx`, ctx);
console.log(`item`, item);
console.groupEnd();
return ctx;
};
};

View file

@ -1,3 +1,6 @@
import DOTDUNGEON from "../config.mjs";
import { preloadIcons } from "../handlebars.mjs";
export class GenericActorSheet extends ActorSheet {
_expanded = new Set();
@ -8,8 +11,8 @@ export class GenericActorSheet extends ActorSheet {
`resourcesOrSupplies`,
];
getData() {
const ctx = super.getData();
async getData() {
const ctx = {};
// Send all of the settings that sheets need into their context
ctx.settings = {};
@ -24,6 +27,10 @@ export class GenericActorSheet extends ActorSheet {
idp: this.actor.uuid,
};
ctx.actor = this.actor;
ctx.config = DOTDUNGEON;
ctx.icons = await preloadIcons();
return ctx;
};

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@ -0,0 +1,42 @@
import { preloadIcons } from "../handlebars.mjs";
export class GenericItemSheet extends ItemSheet {
_expanded = new Set();
#propogatedSettings = [
`devMode`,
`showAvatarOnSheet`,
`playersCanChangeGroup`,
`resourcesOrSupplies`,
];
activateListeners(html) {
super.activateListeners(html);
if (this.document.isEmbedded) return;
if (!this.isEditable) return;
console.debug(`.dungeon | Adding event listeners for Generic Item: ${this.id}`);
};
async getData() {
const ctx = {};
const item = this.item.toObject(false);
// Send all of the settings that sheets need into their context
ctx.settings = {};
for (const setting of this.#propogatedSettings) {
ctx.settings[setting] = game.settings.get(`dotdungeon`, setting);
};
ctx.isGM = game.users.current.hasRole(CONST.USER_ROLES.ASSISTANT);
ctx.meta = {
expanded: this._expanded,
idp: this.actor.uuid,
};
ctx.icons = await preloadIcons();
return ctx;
};
};

View file

@ -20,23 +20,23 @@ export class PlayerSheet extends GenericActorSheet {
console.debug(`.dungeon | Adding event listeners for Actor: ${this.id}`);
html.find(`.add-spell`).on(`click`, this.actor.createCustomSpell.bind(this.actor));
html.find(`[data-embedded-update]`)
.on(`change`, this.actor.updateEmbeddedDocument.bind(this.actor));
};
getData() {
const ctx = super.getData();
async getData() {
const ctx = await super.getData();
const actor = this.actor.toObject(false);
ctx.system = actor.system;
ctx.flags = actor.flags;
ctx.items = this.actor.itemTypes;
ctx.computed = {
canChangeGroup: ctx.settings.playersCanChangeGroup || ctx.isGM,
};
console.groupCollapsed(`PlayerSheet.getData`);
console.log(`ctx`, ctx);
console.log(`actor`, actor);
console.groupEnd();
console.log(ctx)
return ctx;
};
};

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@ -0,0 +1,36 @@
import { GenericItemSheet } from "./GenericItemSheet.mjs";
export class SpellSheet extends GenericItemSheet {
static get defaultOptions() {
let opts = mergeObject(
super.defaultOptions,
{
template: `systems/dotdungeon/templates/items/spell.hbs`,
width: 280,
height: 340,
}
);
opts.classes.push(`dotdungeon`);
return opts;
};
activateListeners(html) {
super.activateListeners(html);
if (this.document.isEmbedded) return;
if (!this.isEditable) return;
console.debug(`.dungeon | Adding event listeners for Generic Item: ${this.id}`);
};
async getData() {
const ctx = {};
const item = this.item.toObject(false);
ctx.name = super.name;
ctx.item = item;
ctx.system = item.system;
ctx.flags = item.flags;
return ctx;
};
};

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@ -16,8 +16,8 @@ export class AbstractSyncSheet extends GenericActorSheet {
return opts;
};
getData() {
const ctx = super.getData();
async getData() {
const ctx = await super.getData();
const actor = this.actor.toObject(false);
ctx.system = actor.system;